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What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs
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Proposes a learned, scene-conditional proposal sampler and SDF-based triplane 3D GAN that renders every pixel of 512x512 images with about 20-30 depth samples per ray, achieving strong 3D geometry without 2D super-resolution.
Problem
Neural volume rendering in 3D GANs is too memory- and compute-intensive for native high-resolution output, so existing methods use patch-based training or low-resolution rendering with 2D super-resolution, which harms multiview consistency and geometry quality.
Approach
A CNN predicts high-resolution volume rendering proposal weights from a cheap 128x128 low-resolution probe, combined with robust nucleus-style sampling and a spatially-varying SDF softness (beta) regularization, enabling full-resolution rendering with few samples per ray.
Key results
- On FFHQ-512 without super resolution, the method reaches FID 4.97 and FID-N 60.76, the best geometry score among non-SR methods, while matching EG3D (FID 4.70) with SR.
- On AFHQv2 Cats 512, the method achieves FID 4.23 without SR, beating Mimic3D (4.29) and GRAM-HD (7.67) among neural-rendering-only methods.
- The sampler operates with about 20 samples per ray versus at least 96 for prior 3D GANs, using up to 5x fewer depth samples.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add the learned sampler (ablation) | Ours · FFHQ-512 | FID: 38.29 -> 4.97 | Helped |
| add the learned sampler (ablation) | Ours · FFHQ-512 | FID-N: 93.88 -> 60.76 | Helped |
| add stratified sampling (ablation) | Ours · FFHQ-512 | NFS: 5.97 -> 29.35 | Helped |
| add robust sampling (ablation) | Ours · FFHQ-512 | FID: 5.67 -> 4.97 | Helped |
| add robust sampling (ablation) | Ours · FFHQ-512 | FID-N: 60.78 -> 60.76 | No clear effect |
| add beta regularization (ablation) | Ours · FFHQ-512 | FID-N: 64.25 -> 60.76 | Helped |
Surprising findings
- Removing the learned sampler causes FID to rise from 4.97 to 38.29, showing the sampler is essential for training at this sample budget.
Limitations
- Artifacts such as dents under specularities.
- Cannot handle transparent objects such as lenses well.
- Frontal bias and inaccurate camera labels cause geometry artifacts on face sides.
Experimental setup
Datasets: FFHQ AFHQv2 Cats NPHM
Benchmarks: FFHQ AFHQv2 Cats
Metrics: FID FID-N NFS
Baselines: EG3D StyleSDF MVCGAN Mimic3D Epigraf GMPI GRAM-HD
Builds on: StyleGAN2 VolSDF EG3D StyleSDF Adaptive Shells
Closest papers by meaning
- Efficient Geometry-Aware 3D Generative Adversarial Networks (CVPR 2022 · similarity 0.93)
- 3D-Aware Image Synthesis via Learning Structural and Textural Representations (CVPR 2022 · similarity 0.92)
- EpiGRAF: Rethinking training of 3D GANs (NeurIPS 2022 · similarity 0.91)
- Improving 3D-aware Image Synthesis with A Geometry-aware Discriminator (NeurIPS 2022 · similarity 0.90)
- Dual Mapping of 2D StyleGAN for 3D-Aware Image Generation and Manipulation (Student Abstract) (AAAI 2024 · similarity 0.88)
- CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis (NeurIPS 2025 · similarity 0.88)
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