Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Visual Room Rearrangement
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Replace the Simple CNN backbone with pretrained ResNet18 (ablation) | 1-Phase IL · RoomR test | 100 · Success: 1.8 -> 2.8 | Helped |
| Replace the Simple CNN backbone with pretrained ResNet18 (ablation) | 1-Phase IL · RoomR test | 100 · %FixedStrict: 4.8 -> 6.3 | Helped |
| Add ANM semantic mapping (ablation) | 1-Phase (RN18, IL) · RoomR test | 100 · %FixedStrict: 6.3 -> 8.9 | Helped |
| Add ANM semantic mapping (ablation) | 2-Phase (RN18, PPO+IL) · RoomR test | 100 · %FixedStrict: 0.7 -> 1.4 | Helped |
| Use the sequential 2-Phase task rather than the aligned-image 1-Phase task | ResNet18 models · RoomR test | 100 · Success: 2.8 -> 0.2 | Hurt |
| Train with PPO rather than imitation learning | 1-Phase ResNet18 · RoomR test | 100 · Success: 2.8 -> 1.1 | Hurt |
| Add a pretrained CNN backbone instead of the Simple CNN (ablation) | 1-Phase PPO · RoomR test | 100 · Success: 0.7 -> 1.1 | Mixed |
Closest papers by meaning
- Task Planning for Object Rearrangement in Multi-Room Environments (AAAI 2024 · similarity 0.89)
- A Category Agnostic Model for Visual Rearrangment (CVPR 2024 · similarity 0.89)
- PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI (CVPR 2024 · similarity 0.87)
- SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent (NeurIPS 2025 · similarity 0.86)
- InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts (NeurIPS 2025 · similarity 0.86)
- Habitat 3.0: A Co-Habitat for Humans, Avatars, and Robots (ICLR 2024 · similarity 0.85)
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