Research map / 3D vision / Face and shape
Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the proposed StyleGAN2-based normalized avatar method instead of Deng et al. | 3D face reconstruction · FaceScape | average point-to-mesh distance (mm): 1.568mm -> 1.557mm | Helped |
| Use the proposed StyleGAN2-based normalized avatar method instead of Tran et al. | 3D face reconstruction · FaceScape | average point-to-mesh distance (mm): 1.935mm -> 1.557mm | Helped |
| Use the proposed normalized texture method instead of Deng et al. | Texture reconstruction · FaceScape | mean L1 pixel loss: 0.392 -> 0.205 | Helped |
| Use the proposed normalized texture method instead of Tran et al. | Texture reconstruction · FaceScape | mean L1 pixel loss: 0.304 -> 0.205 | Helped |
| Add perceptual loss to pixel and adversarial losses during GAN inversion (ablation) | StyleGAN2 latent-code inversion · Rendered views of reconstructed geometry and texture | high-level appearance similarity | Helped |
| Add perceptual refinement after inference (ablation) | Normalized avatar synthesis · Unconstrained input photographs | likeness and expressiveness | Helped |
| Initialize refinement from the identity regressor prediction instead of a mean latent vector (ablation) | Perceptual refinement · Unconstrained input photographs | faithful face reconstruction: 200 iterations | Helped |
| Train synthesis and regression networks with the Normalized Face Dataset instead of only the Scan Dataset (ablation) | StyleGAN2 synthesis network and identity regressor · Normalized face reconstruction | expressiveness and reconstruction accuracy | Helped |
| Use nonlinear inference geometry to initialize Face2Face optimization instead of a linear 3DMM initialization (ablation) | Face2Face optimization · Face geometry fitting | preservation of nonlinear geometry and detail | Helped |
| Use pixel loss and adversarial loss without perceptual loss during GAN inversion (ablation) | StyleGAN2 latent-code inversion · Rendered views of reconstructed geometry and texture | overall similarity | Hurt |
| Use identity loss and latent regularization without perceptual loss during refinement (ablation) | Perceptual refinement · Unconstrained input photographs | likeness and asset quality | Hurt |
| Use perceptual loss and latent regularization without identity loss during refinement (ablation) | Perceptual refinement · Unconstrained input photographs | identity consistency | Hurt |
Closest papers by meaning
- Unsupervised Face Normalization With Extreme Pose and Expression in the Wild (CVPR 2019 · similarity 0.90)
- AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video Avatars (NeurIPS 2022 · similarity 0.89)
- High-Fidelity 3D Head Avatars Reconstruction through Spatially-Varying Expression Conditioned Neural Radiance Field (AAAI 2024 · similarity 0.87)
- Gaussian Eigen Models for Human Heads (CVPR 2025 · similarity 0.87)
- CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis (NeurIPS 2025 · similarity 0.86)
- MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading (CVPR 2024 · similarity 0.86)
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