atlas

Research map / 3D vision / Face and shape

Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement

CVPR 2021 · 3D vision › Face and shape · approach: Face reflectance and relightable rendering · 45 citations (OpenAlex)

Check your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's title only (no summary yet). Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the proposed StyleGAN2-based normalized avatar method instead of Deng et al.3D face reconstruction · FaceScapeaverage point-to-mesh distance (mm): 1.568mm -> 1.557mmHelped
Use the proposed StyleGAN2-based normalized avatar method instead of Tran et al.3D face reconstruction · FaceScapeaverage point-to-mesh distance (mm): 1.935mm -> 1.557mmHelped
Use the proposed normalized texture method instead of Deng et al.Texture reconstruction · FaceScapemean L1 pixel loss: 0.392 -> 0.205Helped
Use the proposed normalized texture method instead of Tran et al.Texture reconstruction · FaceScapemean L1 pixel loss: 0.304 -> 0.205Helped
Add perceptual loss to pixel and adversarial losses during GAN inversion (ablation)StyleGAN2 latent-code inversion · Rendered views of reconstructed geometry and texturehigh-level appearance similarityHelped
Add perceptual refinement after inference (ablation)Normalized avatar synthesis · Unconstrained input photographslikeness and expressivenessHelped
Initialize refinement from the identity regressor prediction instead of a mean latent vector (ablation)Perceptual refinement · Unconstrained input photographsfaithful face reconstruction: 200 iterationsHelped
Train synthesis and regression networks with the Normalized Face Dataset instead of only the Scan Dataset (ablation)StyleGAN2 synthesis network and identity regressor · Normalized face reconstructionexpressiveness and reconstruction accuracyHelped
Use nonlinear inference geometry to initialize Face2Face optimization instead of a linear 3DMM initialization (ablation)Face2Face optimization · Face geometry fittingpreservation of nonlinear geometry and detailHelped
Use pixel loss and adversarial loss without perceptual loss during GAN inversion (ablation)StyleGAN2 latent-code inversion · Rendered views of reconstructed geometry and textureoverall similarityHurt
Use identity loss and latent regularization without perceptual loss during refinement (ablation)Perceptual refinement · Unconstrained input photographslikeness and asset qualityHurt
Use perceptual loss and latent regularization without identity loss during refinement (ablation)Perceptual refinement · Unconstrained input photographsidentity consistencyHurt

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy