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AlphaHoldem: High-Performance Artificial Intelligence for Heads-Up No-Limit Poker via End-to-End Reinforcement Learning

AAAI 2022 · Architectures and efficiency › RNNs and normalization · approach: Differentiable optimization layers · 41 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use AlphaHoldem against SlumbotAlphaHoldem · Slumbot, 100,000 handsmbb/h: 111.56 ± 16.06Helped
Use AlphaHoldem against OpenStackAlphaHoldem · OpenStack, 100,000 handsmbb/h: 16.91 ± 22.34Helped
Use AlphaHoldem against human professionalsAlphaHoldem · Human professionals, 10,000 handsmbb/h: 10.27 ± 65.13Mixed
Replace the proposed state representation with vectorized card and action features (ablation)AlphaHoldem · HUNL ablation evaluationELO: 78; AlphaHoldem: 1597Hurt
Represent card and action information together with 3D tensors and a single ConvNet (ablation)AlphaHoldem · HUNL ablation evaluationELO: 359; AlphaHoldem: 1597Hurt
Add historical action information to the state representation (ablation)AlphaHoldem · HUNL ablation evaluationELO: 896; AlphaHoldem: 1597Helped
Use Trinal-Clip PPO instead of the original PPO loss (ablation)AlphaHoldem · HUNL ablation evaluationELO: Original PPO Loss: 1257; AlphaHoldem: 1597Helped
Use Trinal-Clip PPO instead of Dual-clip PPO (ablation)AlphaHoldem · HUNL ablation evaluationELO: Dual-clip PPO Loss: 1308; AlphaHoldem: 1597Helped
Use K-Best Self-Play instead of Naive Self-Play (ablation)AlphaHoldem · HUNL ablation evaluationELO: Naive Self-Play: 1033; AlphaHoldem: 1597Helped
Use K-Best Self-Play instead of Best-Win Self-Play (ablation)AlphaHoldem · HUNL ablation evaluationELO: Best-Win Self-Play: 1024; AlphaHoldem: 1597Helped
Use K-Best Self-Play instead of Delta-Uniform Self-Play (ablation)AlphaHoldem · HUNL ablation evaluationELO: Delta-Uniform Self-Play: 931; AlphaHoldem: 1597Helped
Use K-Best Self-Play instead of PBT Self-Play (ablation)AlphaHoldem · HUNL ablation evaluationELO: PBT Self-Play: 892; AlphaHoldem: 1597Helped

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