Research map / 3D vision / Human pose estimation
Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use spatial Spiral rather than Spectral mesh decoding (ablation) | Mesh reconstruction network · YouTube | Pose Error [mm]: 13.612 -> 10.698 | Helped |
| Use spatial Spiral rather than Spectral mesh decoding (ablation) | Mesh reconstruction network · YouTube | Mesh Error [mm]: 19.317 -> 17.096 | Helped |
| Train end-to-end with mesh loss in image coordinates instead of pretrained canonical-frame decoding and camera estimation (ablation) | Mesh reconstruction network · YouTube | Pose Error [mm]: 11.799 -> 10.698 | Helped |
| Add YouTube training data (ablation) | Network trained on MPII+RHD+MTC · YouTube | Pose Error [mm]: 16.214 -> 10.698 | Helped |
| Add YouTube training data to MPII+RHD+MTC+FreiHAND (ablation) | Network trained on MPII+RHD+MTC+FreiHAND · YouTube | Pose Error [mm]: 12.637 -> 10.536 | Helped |
| Train with MPII+RHD instead of adding MTC and YouTube (ablation) | Hand reconstruction network · MPII | Pose Error [px]: 11.547 -> 9.434 | Hurt |
| Add an explicit pose estimation loss (ablation) | Mesh reconstruction network · Training | Pose estimation performance | No clear effect |
| Add edge-length preservation loss (ablation) | MANO decoder · YouTube | Mesh shape stability | Helped |
| Use the network rather than iterative fitting | Hand reconstruction system · MPII | Pose Error [px]: 10.295 -> 9.265 | Helped |
| Use the network rather than iterative fitting | Hand reconstruction system · MPII Filtered | Pose Error [px]: 5.111 -> 5.555 | Hurt |
Closest papers by meaning
- 3D Hand Shape and Pose From Images in the Wild (CVPR 2019 · similarity 0.91)
- Weakly-Supervised Domain Adaptation via GAN and Mesh Model for Estimating 3D Hand Poses Interacting Objects (CVPR 2020 · similarity 0.89)
- Reconstructing Hands in 3D with Transformers (CVPR 2024 · similarity 0.89)
- HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions (CVPR 2024 · similarity 0.89)
- HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video (CVPR 2024 · similarity 0.88)
- SiMHand: Mining Similar Hands for Large-Scale 3D Hand Pose Pre-training (ICLR 2025 · similarity 0.87)
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