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HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
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Synthesizes realistic hand-object images with a conditional diffusion model (normal, texture, orientation conditions) and samples novel grasp poses via farthest-pose and cross-distribution sampling to boost 3D hand-mesh reconstruction on DexYCB and HO3D.
Problem
3D hand-mesh reconstruction from a single RGB image is limited by low diversity of real hand-object datasets, and existing synthetic data suffers from a syn-to-real gap.
Approach
Train a content-aware conditional diffusion model (normal map, texture map, quaternion hand orientation) to synthesize realistic hand-object images with free 3D labels, and use a novel condition creator with farthest-pose sampling and similarity-weighted cross-distribution sampling to produce novel, diverse grasp poses.
Key results
- On HO3D (root-relative), HandOccNet + HandBooster improves V-PE from 24.2 to 20.5 mm and F@5 from 26.0 to 28.7.
- On DexYCB S1 (unseen subjects, Procrustes), HandOccNet + HandBooster improves V-PE from 6.3 to 5.9 mm and F@5 from 72.1 to 75.4.
- Generated data FID vs DexYCB training set is 2.91 compared with 8.52 for ObMan renderings.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train HandOccNet with HandBooster synthetic data | HandOccNet · DexYCB S0 | root-relative J-PE (mm): 14.0 -> 11.9 | Helped |
| Train MobRecon with HandBooster synthetic data | MobRecon · DexYCB S0 | root-relative J-PE (mm): 14.2 -> 13.2 | Helped |
| Train H2ONet with HandBooster synthetic data | H2ONet · DexYCB S0 | root-relative J-PE (mm): 14.0 -> 12.9 | Helped |
| Train HandOccNet with HandBooster synthetic data | HandOccNet · DexYCB S1 | root-relative J-PE (mm): 17.4 -> 15.8 | Helped |
| Train MobRecon with HandBooster synthetic data | MobRecon · DexYCB S1 | root-relative J-PE (mm): 18.3 -> 17.5 | Helped |
| Train H2ONet with HandBooster synthetic data | H2ONet · DexYCB S1 | root-relative J-PE (mm): 17.6 -> 17.0 | Helped |
| Train HandOccNet with HandBooster synthetic data | HandOccNet · HO3D | root-relative J-PE (mm): 24.9 -> 21.1 | Helped |
| Train MobRecon with HandBooster synthetic data | MobRecon · HO3D | root-relative J-PE (mm): 25.2 -> 23.4 | Helped |
| Train H2ONet with HandBooster synthetic data | H2ONet · HO3D | root-relative J-PE (mm): 26.3 -> 24.0 | Helped |
| Add ObMan rendered synthetic data (ablation) | MobRecon · DexYCB | root-relative J-PE (mm): 14.20 -> 14.00 | Helped |
| Use depth and segmentation conditions (ablation) | HandBooster with MobRecon · DexYCB | root-relative J-PE (mm): 14.20 -> 14.91 | Hurt |
| Use normal and texture conditions (ablation) | HandBooster with MobRecon · DexYCB | root-relative J-PE (mm): 14.20 -> 13.93 | Helped |
Surprising findings
- Rendering-based ObMan data only slightly improves root-relative metrics, while the generated data improves all metrics even without the other techniques.
Limitations
- Relies on a pre-trained reconstruction model to filter edge-case synthetic images, which requires an existing model trained on the same data.
- Gains for MobRecon on DexYCB are small due to its mobile-friendly design and limited capacity.
- Grasp poses are generated per YCB object with simulation, so diversity is bounded by object set.
Experimental setup
Datasets: DexYCB HO3D ObMan MOW YCB objects
Benchmarks: DexYCB S0 DexYCB S1 HO3D v2 MOW
Metrics: J-PE V-PE J-AUC V-AUC F@5 F@15 FID
Baselines: HandOccNet MobRecon H2ONet ObMan Deformer HO3D baseline
Builds on: classifier-free diffusion DDPM GraspIt-style grasp simulation (Ye et al.) HOGAN
Closest papers by meaning
- HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video (CVPR 2024 · similarity 0.90)
- Fine-Grained Multi-View Hand Reconstruction Using Inverse Rendering (AAAI 2024 · similarity 0.90)
- EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild (CVPR 2025 · similarity 0.89)
- Monocular 3D Hand Mesh Recovery via Dual Noise Estimation (AAAI 2024 · similarity 0.89)
- Reconstructing Hands in 3D with Transformers (CVPR 2024 · similarity 0.89)
- SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptation (AAAI 2024 · similarity 0.89)
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