Research map / 3D vision / Human pose estimation
H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add temporal modeling of hand and object poses (ablation) | H+O on FPHA-HO · FPHA-HO | Action Accuracy (%): 85.56 -> 94.73 | Helped |
| Add explicit hand-object interaction modeling to temporal pose features (ablation) | H+O on FPHA-HO · FPHA-HO | Action Accuracy (%): 94.73 -> 96.99 | Helped |
| Combine hand and object pose inputs instead of using either pose alone (ablation) | H+O temporal model · FPHA-HO | Action Accuracy (%): 89.47 -> 94.73; 85.71 -> 94.73 | Helped |
| Add object class probabilities to hand-pose and action-class temporal features (ablation) | H+O on FPHA · FPHA | Accuracy: 74.20 -> 82.43 | Helped |
| Add action category probabilities to hand-pose temporal features (ablation) | H+O on FPHA · FPHA | Accuracy: 62.54 -> 74.20 | Helped |
| Add interaction modeling to joint hand-object pose estimation (ablation) | H+O on FPHA · FPHA | HP error (mean 3D distance in mm): 16.87 -> 15.81 | Helped |
| Add interaction modeling to joint hand-object pose estimation (ablation) | H+O on FPHA · FPHA | OP error (mean 3D distance in mm): 25.54 -> 24.89 | Helped |
| Jointly predict hand and object poses rather than train separate pose-only networks (ablation) | H+O · FPHA | OP error (mean 3D distance in mm): 28.27 -> 25.54 | Helped |
| Jointly predict hand and object poses rather than use hand-only training (ablation) | H+O · FPHA | HP error (mean 3D distance in mm): 16.15 -> 16.87 | Hurt |
| Use a learned interaction mapping before the temporal LSTM rather than direct pose inputs (ablation) | H+O · FPHA-HO | Action Accuracy (%): 94.73 -> 96.99 | Helped |
| Replace the LSTM with a GRU (ablation) | H+O temporal module · FPHA-HO | Action recognition | No clear effect |
Closest papers by meaning
- Collaborative Learning for 3D Hand-Object Reconstruction and Compositional Action Recognition from Egocentric RGB Videos Using Superquadrics (AAAI 2025 · similarity 0.90)
- Modeling Fine-Grained Hand-Object Dynamics for Egocentric Video Representation Learning (ICLR 2025 · similarity 0.90)
- HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos (CVPR 2025 · similarity 0.89)
- MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation (NeurIPS 2025 · similarity 0.88)
- EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision (CVPR 2025 · similarity 0.88)
- How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions (CVPR 2025 · similarity 0.88)
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