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Reaching Individually Stable Coalition Structures in Hedonic Games

AAAI 2021 · Multi-agent systems and games › Games and equilibria · approach: Fair division and coalition formation · 13 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Restrict AHG preferences to strict naturally single-peaked preferencesIS-deviation dynamics in AHGs · AHGsconvergenceHelped
Allow generally single-peaked preferences instead of requiring naturally single-peaked preferencesIS-deviation dynamics in AHGs · AHGsIS partition existence: 15 agentsHurt
Allow generally single-peaked preferences instead of requiring naturally single-peaked preferencesIS-deviation dynamics in AHGs · AHGsconvergence: 7 agentsHurt
Start from the singleton partition and require strict naturally single-peaked preferencesIS-deviation dynamics in HDGs · HDGsconvergenceHelped
Use strict naturally single-peaked preferences without restricting the initial partitionIS-deviation dynamics in HDGs · HDGsconvergenceHurt
Use strict preferences in HDGsIS-deviation dynamics · HDGspath to IS partitionHurt
Allow general symmetric FHG preferencesIndividually stable partition existence · Symmetric FHGsIS partition existence: 15 agentsHurt
Require simple symmetric preferences and start from the singleton partitionIS-deviation dynamics in FHGs · Simple symmetric FHGsconvergence: O(n2)Helped
Allow asymmetric preferences and require an acyclic underlying graphIS-deviation dynamics from the singleton partition · Asymmetric FHGsconvergence: O(n4)Mixed
Use a cyclic underlying graph instead of an acyclic oneIS-deviation dynamics from the singleton partition · Asymmetric FHGsconvergenceHurt
Start DHG dynamics from the singleton partition rather than an IS partitionIS-deviation dynamics · DHGspath to IS partition: three agentsHurt
Require a common ranking property for dichotomous preferencesIS-deviation dynamics · DHGsconvergenceHelped

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