Research map / 3D vision / Depth and stereo
Spatiotemporal Bundle Adjustment for Dynamic 3D Reconstruction
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use a 3D motion prior instead of frame-level geometry triangulation | Spatiotemporal bundle adjustment · CMU Motion Capture synthetic dynamic points | reprojection error: 17.8 -> 0.85 | Helped |
| Use a 3D motion prior instead of cubic B-spline trajectories | Spatiotemporal bundle adjustment · CMU Motion Capture synthetic dynamic points | reprojection error: 1.68 -> 0.85 | Helped |
| Add final joint optimization and DCT trajectory resampling (ablation) | Motion Prior · CMU Motion Capture synthetic dynamic points | reprojection error: 0.85 -> 0.74 | Helped |
| Add final joint optimization and DCT trajectory resampling (ablation) | Motion Prior · Dance | RMSE (pixels), dynamic points: 2.12 -> 1.71 | Helped |
| Add final joint optimization and DCT trajectory resampling (ablation) | Motion Prior · Jump | RMSE (pixels), dynamic points: 1.34 -> 1.26 | Helped |
| Use least kinetic energy rather than least action as the motion prior (ablation) | Temporal alignment of sampled 3D trajectories · CMU Motion Capture | temporal offset error | Helped |
| Use least kinetic energy or least force rather than least action (ablation) | Temporal alignment of sampled 3D trajectories · CMU Motion Capture | temporal offset error | Helped |
| Use motion-prior reconstruction instead of geometry triangulation | Spatiotemporal bundle adjustment · Checkerboard | RMSE (pixels), dynamic points: 6.59 -> 1.21 | Helped |
| Use motion-prior reconstruction instead of geometry triangulation | Spatiotemporal bundle adjustment · Jump | RMSE (pixels), dynamic points: 1.91 -> 1.34 | Helped |
| Use motion-prior reconstruction instead of geometry triangulation | Spatiotemporal bundle adjustment · Dance | RMSE (pixels), dynamic points: 5.23 -> 2.12 | Helped |
| Use motion-prior reconstruction with correct sub-frame alignment instead of incorrect alignment (ablation) | 3D trajectory estimation · Checkerboard sequence | trajectory loops | Helped |
Closest papers by meaning
- 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos (NeurIPS 2025 · similarity 0.88)
- Enhancing 3D Reconstruction for Dynamic Scenes (NeurIPS 2025 · similarity 0.88)
- Flux4D: Flow-based Unsupervised 4D Reconstruction (NeurIPS 2025 · similarity 0.86)
- ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos (NeurIPS 2025 · similarity 0.86)
- Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction (NeurIPS 2025 · similarity 0.86)
- Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos (CVPR 2025 · similarity 0.86)
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