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Social LSTM: Human Trajectory Prediction in Crowded Spaces

CVPR 2016 · Architectures and efficiency › RNNs and normalization · approach: Layer-wise analysis of language models · 3,627 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add social pooling of neighboring hidden states (ablation)LSTM trajectory predictor · UCYaverage displacement error: 0.35 -> 0.27Helped
Add social pooling of neighboring hidden states (ablation)LSTM trajectory predictor · UCYaverage non-linear displacement error: 0.20 -> 0.16Helped
Add social pooling of neighboring hidden states (ablation)LSTM trajectory predictor · UCYfinal displacement error: 0.90 -> 0.77Helped
Pool neighbor coordinates rather than hidden states (ablation)Social-LSTM · ETHaverage displacement error: 0.49 -> 0.50No clear effect
Pool neighbor coordinates rather than hidden states (ablation)Social-LSTM · UCYaverage displacement error: 0.27 -> 0.35Hurt
Pool neighbor coordinates rather than hidden states (ablation)Social-LSTM · UCYaverage non-linear displacement error: 0.16 -> 0.20Hurt
Use social interaction modeling instead of independent per-person LSTMs (ablation)LSTM trajectory predictor · Average across five datasetsaverage displacement error: 0.44 -> 0.27Helped
Use social interaction modeling instead of independent per-person LSTMs (ablation)LSTM trajectory predictor · Average across five datasetsaverage non-linear displacement error: 0.24 -> 0.15Helped
Use social interaction modeling instead of independent per-person LSTMs (ablation)LSTM trajectory predictor · Average across five datasetsfinal displacement error: 0.98 -> 0.61Helped
Use Social-LSTM rather than the strongest listed baselinetrajectory prediction · ETHaverage displacement error: 0.20 -> 0.50Hurt
Use Social-LSTM rather than the strongest listed baselinetrajectory prediction · HOTELaverage displacement error: 0.15 -> 0.11Helped
Use Social-LSTM rather than the strongest listed baselinetrajectory prediction · ZARA 2average displacement error: 0.28 -> 0.25Helped

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