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SocialMOIF: Multi-Order Intention Fusion for Pedestrian Trajectory Prediction
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Proposes SocialMOIF, a pedestrian/agent trajectory predictor that fuses first-order and higher-order neighbor intentions, guides latent trajectory distributions with a approximator, and uses a KAN-based global optimizer for parallel prediction with a distance-direction loss.
Problem
Short-term agent trajectory prediction is hard due to uncertain agent intentions and higher-order influences among neighboring agents, and sequential decoding accumulates errors and is slow.
Approach
Combines a first-order intention layer (target-neighbor interactions) with a higher-order layer (neighbor-neighbor interactions) into a multi-order fused intention, uses a latent-variable trajectory distribution approximator supervised by future trajectories, introduces Kolmogorov-Arnold networks (KANs) for global parallel trajectory optimization, and adds a distance-direction loss.
Key results
- Reduces ADE/FDE on ETH/UCY average to 0.13/0.18 m (best-of-20), beating E-V2-Net-SC at 0.15/0.20.
- On NBA Rebound, reports ADE/FDE of 0.34/0.66 m versus prior SOTA 0.54/0.79; on SDD, 0.17/0.24 m.
- Ablation on SDD shows the full model drops ADE from 0.46 to 0.17 relative to a baseline with only position and distance inputs.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add neighbor velocities (V) (ablation) | SocialMOIF PDI baseline · SDD | ADE: 0.46 -> 0.45 | Helped |
| Add neighbor velocities (V) (ablation) | SocialMOIF PDI baseline · NuScenes | ADE: 1.26 -> 1.24 | Helped |
| Add interaction angle (Θ) (ablation) | SocialMOIF PDI baseline · SDD | ADE: 0.45 -> 0.41 | Helped |
| Add interaction angle (Θ) (ablation) | SocialMOIF PDI baseline · NuScenes | ADE: 1.24 -> 1.18 | Helped |
| Add final historical neighbor distance (E) and global historical social intent (I) (ablation) | SocialMOIF · SDD | ADE: 0.41 -> 0.35 | Helped |
| Add final historical neighbor distance (E) and global historical social intent (I) (ablation) | SocialMOIF · NuScenes | ADE: 1.18 -> 1.12 | Helped |
| Add future trajectory approximator (B) (ablation) | SocialMOIF · SDD | ADE: 0.35 -> 0.30 | Helped |
| Add future trajectory approximator (B) (ablation) | SocialMOIF · NuScenes | ADE: 1.12 -> 1.04 | Helped |
| Add global parallel optimizer (K) (ablation) | SocialMOIF · SDD | ADE: 0.30 -> 0.20 | Helped |
| Add global parallel optimizer (K) (ablation) | SocialMOIF · NuScenes | ADE: 1.04 -> 0.93 | Helped |
| Add directional angle loss (A) (ablation) | SocialMOIF · SDD | ADE: 0.20 -> 0.17 | Helped |
| Add directional angle loss (A) (ablation) | SocialMOIF · NuScenes | ADE: 0.93 -> 0.92 | Helped |
Limitations
- Gains on ETH/UCY are smaller than on NBA and SDD, where interactions are more complex.
- Only short-term prediction (8 future frames from 8 history frames) is evaluated.
- Interpretability claims rest on qualitative heatmaps rather than quantitative measures.
Experimental setup
Datasets: ETH UCY SDD NBA 2015-2016 NuScenes
Benchmarks: ETH/UCY NBA SDD NuScenes
Metrics: ADE FDE NLL
Baselines: FLEAM ST-MR MTN MANTRA Agent-former BiTrap MemoNet EqMotion V2-Net-SC E-V2-Net-SC SGNet Y-Net
Builds on: V2-Net EqMotion Kolmogorov-Arnold networks CVAE
Closest papers by meaning
- Interpretable Social Anchors for Human Trajectory Forecasting in Crowds (CVPR 2021 · similarity 0.89)
- SocialCVAE: Predicting Pedestrian Trajectory via Interaction Conditioned Latents (AAAI 2024 · similarity 0.89)
- Higher-order Relational Reasoning for Pedestrian Trajectory Prediction (CVPR 2024 · similarity 0.88)
- Multimodal Interaction-Aware Trajectory Prediction in Crowded Space (AAAI 2020 · similarity 0.88)
- SocialCircle: Learning the Angle-based Social Interaction Representation for Pedestrian Trajectory Prediction (CVPR 2024 · similarity 0.88)
- Social-Transmotion: Promptable Human Trajectory Prediction (ICLR 2024 · similarity 0.88)
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