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Textured Mesh Saliency: Bridging Geometry and Texture for Human Perception in 3D Graphics

AAAI 2025 · 3D vision › Face and shape · approach: Textured mesh generation · 3 citations (OpenAlex)

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Builds the first textured-mesh saliency dataset from a 6-DOF VR eye-tracking study (100 models, 30 participants) and proposes a face-level network that fuses UV-aligned texture features with geometric features to predict per-face saliency.

Problem

Mesh saliency prediction has focused on non-textured (or vertex-colored) meshes, so human visual attention on richly textured 3D meshes is unmodeled and no dataset or predictor exists for it.

Approach

Treat each triangular face as a unit; align texture patches to faces via UV-based implicit interpolation over a latent code map, extract spatial, shape and multi-ring normal-based structural geometry features, and fuse them with cross-attention and neighbor aggregation to predict per-face saliency density.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add texture features (ablation)Ours · Textured mesh saliency test setCC: 0.5675 -> 0.5764Helped
add spatial features (ablation)Ours · Textured mesh saliency test setCC: 0.5682 -> 0.5764Helped
add shape features (ablation)Ours · Textured mesh saliency test setCC: 0.4135 -> 0.5764Helped
add structural features (ablation)Ours · Textured mesh saliency test setCC: 0.5625 -> 0.5764Helped
use the aggregation module instead of direct concatenation (ablation)Ours · Textured mesh saliency test setCC: 0.5585 -> 0.5764Helped
add a latent code and use it instead of sampled raw texture images (ablation)Ours texture alignment module · Textured mesh saliency test setCC: 0.5530 -> 0.5764Helped
expand the sampling grid (ablation)Ours texture alignment module · Textured mesh saliency test setCC: 0.5637 -> 0.5764Helped
use implicit interpolation instead of nearest-neighbor sampling (ablation)Ours texture alignment module · Textured mesh saliency test setCC: 0.5708 -> 0.5764Helped

Surprising findings

Limitations

Experimental setup

Datasets: Free3d TurboSquid

Benchmarks: textured mesh saliency dataset (self-built)

Metrics: CC SIM KLD SE

Baselines: PointNet PointNet2-SSG PointNet2-MSG PointTrans PointMixer StraTrans MeshNet MeshNet++ DiffusionNet-xyz DiffusionNet-hks DSM SAL3D

Builds on: DSM SAL3D MeshNet DiffusionNet PointNet++

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