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TSDF-Based Efficient Motion-Compensated Temporal Interpolation for 3D Dynamic Sequences
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Proposes a TSDF-volume-based, RAFT-derived bi-directional motion-compensated network for real-time temporal interpolation of 3D dynamic sequences, outperforming point-cloud, NeRF and Gaussian Splatting baselines.
Problem
Temporal frame interpolation for 3D dynamic sequences (meshes/3D scans) to raise frame rates for VR and displays, where prior point-cloud, NeRF and Gaussian-splatting methods suffer from irregular point density, spurious errors, slow per-scene optimization, or overfitting.
Approach
Represent each frame as a dense TSDF voxel grid, build bi-directional 6D correlation volumes and GRU-based RAFT-style flow refinement in 3D, estimate intermediate flows with a learned network conditioned on time, and merge forward- and backward-warped TSDF volumes adaptively.
Key results
- For x3 frame-rate conversion, overall CD 0.043 vs 0.080 for NeuralPCI (CD in ×10^-3, lower is better); EMD 6.849 vs 12.338 overall.
- PSNR overall 36.76 on 4DHO and 32.76 on MPEG, versus 30.53 and 30.59 for Deformable-GS (and 16.25 and 19.85 for D-NeRF).
- Inference takes 0.285-0.338 s per frame vs 0.618 s for NeuralPCI and 8.34 s for D-NeRF; Deformable-GS is faster at 0.122 s per frame.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · MPEG | CD: 0.095 -> 0.089 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · MPEG | EMD: 9.502 -> 10.456 | Hurt |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · MITAMA | CD: 0.066 -> 0.026 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · MITAMA | EMD: 12.903 -> 5.649 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · 4DHO | CD: 0.080 -> 0.016 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · 4DHO | EMD: 14.608 -> 4.441 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · Overall | CD: 0.080 -> 0.043 | Helped |
| Use TSDF-based interpolation instead of NeuralPCI | 3D dynamic sequence interpolation · Overall | EMD: 12.338 -> 6.849 | Helped |
| Use TSDF-based interpolation instead of Deformable-GS | 3D dynamic sequence interpolation · 4DHO | PSNR: 30.529 -> 36.762 | Helped |
| Use TSDF-based interpolation instead of Deformable-GS | 3D dynamic sequence interpolation · MPEG | PSNR: 30.588 -> 32.763 | Helped |
| Add learned intermediate motion estimation (ablation) | TSDF-based interpolation · Overall | CD: 0.065 -> 0.043 | Helped |
| Add learned intermediate motion estimation (ablation) | TSDF-based interpolation · Overall | EMD: 8.527 -> 6.849 | Helped |
Surprising findings
- On the MPEG dataset the proposed method is not better than NeuralPCI in EMD (10.456 vs 9.502), so gains are dataset-dependent.
- Ablation shows removing learned motion estimation hurts most (CD rises to 0.065 from 0.043), indicating motion is nonlinear.
Limitations
- Uses only geometric TSDF information for motion, leading to occasional texture temporal inconsistencies.
- Per-frame inference is slower than Deformable-GS.
- Comparisons with point cloud, NeRF and Gaussian methods are across different output forms, making time comparisons difficult.
Experimental setup
Datasets: MPEG dynamic mesh dataset MITAMA 4DHumanOutfit
Benchmarks: MPEG dynamic mesh (Longdress, Loot, Soldier) MITAMA (Swing, Crane, Handstand) 4DHumanOutfit (deb-jea-walk, leo-tig-jump, ray-own-torso, ted-opt-side)
Metrics: Chamfer Distance Earth Mover's Distance PSNR inference time
Baselines: NeuralPCI D-NeRF Deformable-GS
Builds on: RAFT PointINet NeuralPCI
Closest papers by meaning
- LIM: Large Interpolator Model for Dynamic Reconstruction (CVPR 2025 · similarity 0.84)
- HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene (NeurIPS 2025 · similarity 0.83)
- Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories (CVPR 2024 · similarity 0.82)
- TFS-NeRF: Template-Free NeRF for Semantic 3D Reconstruction of Dynamic Scene (NeurIPS 2024 · similarity 0.82)
- Enhancing 3D Reconstruction for Dynamic Scenes (NeurIPS 2025 · similarity 0.82)
- PAPR in Motion: Seamless Point-level 3D Scene Interpolation (CVPR 2024 · similarity 0.81)
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