Research map / Reinforcement learning / Visual and representation RL
When Waiting Is Not an Option: Learning Options With a Deliberation Cost
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add deliberation cost (λ=0, η=0.020) (ablation) | A2OC · Amidar | final performance: 512.0 -> 880.0 | Helped |
| Add deliberation cost (λ=0, η=0.020) (ablation) | A2OC · Asterix | final performance: 1950.0 -> 5400.0 | Helped |
| Add deliberation cost (λ=0, η=0.020) (ablation) | A2OC · Breakout | final performance: 395.0 -> 430.0 | Helped |
| Add deliberation cost (λ=0, η=0.020) (ablation) | A2OC · Hero | final performance: 2625.0 -> 20100.0 | Helped |
| Add deliberation cost (ablation) | A2OC · Amidar | option termination probability | Helped |
| Increase deliberation cost η (ablation) | A2OC · Atari games | average termination probability | Helped |
| Use deliberation cost with λ=γ, η=0.025 instead of no deliberation cost (ablation) | A2OC · Breakout | final performance: 395.0 -> 414.0 | Helped |
| Use deliberation cost with λ=γ, η=0.025 instead of no deliberation cost (ablation) | A2OC · Hero | final performance: 2625.0 -> 13630.0 | Helped |
| Use deliberation cost with λ=0, η=0.020 instead of no deliberation cost (ablation) | A2OC · Asterix | final performance: 1950.0 -> 5400.0 | Helped |
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