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Autonomous Option Invention for Continual Hierarchical Reinforcement Learning and Planning
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Proposes CHiRP, which invents symbolic abstract options from continually learned conditional abstraction trees (CATs) and plans over them with A* search for sample-efficient continual RL on long-horizon, sparse-reward tasks.
Problem
Autonomously discovering composable, reusable, and mutually independent options with abstract symbolic representations for long-horizon, sparse-reward, stochastic tasks in continual RL with unknown transition and reward functions.
Approach
Uses context-specific CATs (conditioned on context variables) and a context-specific distance to find state changes that serve as option endpoints, invents abstract options with symbolic initiation/termination sets, and plans over them with an A* search over a plannable CAT augmented with bridging option signatures.
Key results
- CHiRP consistently outperforms Option-Critic, CAT+RL, and PPO in fraction of tasks solved vs training steps across stochastic continual RL domains, averaged over 10 trials with 20-task streams.
- CAT+RL is reported as second-best; Option-Critic and PPO consistently underperform and fail to solve tasks within budget in all domains.
- In taxi, CHiRP invents four options (navigate to pickup, pickup, navigate to dropoff, dropoff) with minimal overlap in affected variables.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use CHiRP instead of CAT+RL | Continual RL across Maze World, Four Rooms World, Office World, Taxi World, and Minecraft · Maze World, Four Rooms World, Office World, Taxi World, and Minecraft | fraction of tasks solved within allocated timesteps | Helped |
| Use CHiRP instead of Option-Critic | Continual RL across Maze World, Four Rooms World, Office World, Taxi World, and Minecraft · Maze World, Four Rooms World, Office World, Taxi World, and Minecraft | fraction of tasks solved within allocated timesteps | Helped |
| Use CHiRP instead of PPO | Continual RL across Maze World, Four Rooms World, Office World, Taxi World, and Minecraft · Maze World, Four Rooms World, Office World, Taxi World, and Minecraft | fraction of tasks solved within allocated timesteps | Helped |
Surprising findings
- PPO and Option-Critic fail to solve tasks within the allotted budget in all domains despite being general-purpose baselines.
Limitations
- Assumes full observability and discrete actions.
- No optimality guarantees are provided (future work).
- Requires factored state variables and a stochastic simulator as input.
Experimental setup
Datasets: Maze World Four Rooms World Office World Taxi World Minecraft
Benchmarks: Maze World Four Rooms World Office World Taxi World Minecraft
Metrics: fraction of tasks solved within timestep budget sample efficiency
Baselines: Option-Critic CAT+RL PPO
Builds on: CAT+RL Option-Critic options framework single-outcome determinization
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- Learning Planning Abstractions from Language (ICLR 2024 · similarity 0.87)
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