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Atari-HEAD: Atari Human Eye-Tracking and Demonstration Dataset
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add predicted gaze saliency to the action policy | AtariHead-IL · Alien | game score: +112.33% | Helped |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Asterix | game score: +43.96% | Helped |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Breakout | game score: +1138.46% | Helped |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Enduro | game score: -5.53% | Hurt |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Freeway | game score: +0.33% | No clear effect |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Hero | game score: +0.22% | No clear effect |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Montezuma's Revenge | game score: +104.05% | Helped |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Seaquest | game score: +309.05% | Helped |
| Add predicted gaze saliency to the action policy | AtariHead-IL · Space Invaders | game score: +0.45% | No clear effect |
| Add predicted gaze saliency to the action policy | AtariHead-IL · 20 Atari games | game score: 115.26% average improvement | Mixed |
| Use a gaze-guided policy rather than standard behavior cloning | AtariHead-IL · Alien | behavior matching accuracy: 0.504 -> 0.690 | Helped |
| Use a gaze-guided policy rather than standard behavior cloning | AtariHead-IL · Asterix | behavior matching accuracy: 0.410 -> 0.532 | Helped |
Closest papers by meaning
- EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World (CVPR 2024 · similarity 0.85)
- GameVerse: Can Vision-Language Models Learn from Video-based Reflection? (ICML 2026 · similarity 0.85)
- Investigating Pre-Training Objectives for Generalization in Vision-Based Reinforcement Learning (ICML 2024 · similarity 0.84)
- EyEar: Learning Audio Synchronized Human Gaze Trajectory Based on Physics-Informed Dynamics (AAAI 2025 · similarity 0.84)
- Attention Trajectories as a Diagnostic Axis for Deep Reinforcement Learning (NeurIPS 2026 · similarity 0.84)
- Diffusion for World Modeling: Visual Details Matter in Atari (NeurIPS 2024 · similarity 0.83)
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