Research map / Learning theory and algorithms / Submodular and game algorithms
Strategic Coordination of Human Patrollers and Mobile Sensors With Signaling for Security Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add 4 UAV sensors to a single patroller | patroller-only defender · 8-area cycle example | defender expected utility: -17/4 -> -11/4 | Helped |
| add strategic signaling to UAVs (ablation) | patroller + UAV allocation · 8-area cycle example | defender expected utility: -11/4 -> -2 | Helped |
| balance patrollers and sensors rather than all patrollers or many sensors with few patrollers (ablation) | SEG defender budget split · random games, 30 targets (Figure 2 left) | defender utility | Mixed |
| enable strategic signaling by sensors (ablation) | SEG with 4 patrollers and 10 sensors · general-sum games, varying correlation (Figure 2 right) | defender utility | Helped |
| use TailoredGreedy instead of MILP for the slave problem (ablation) | column generation · slave problem, random weights | objective value | Hurt |
| use TailoredGreedy instead of MILP for the slave problem (ablation) | column generation · zero-sum SEGs | running time: at least 6 times faster | Helped |
| use branch and price (SEGer) instead of solving one LP per target (NtLP) (ablation) | general-sum SEG solver · general-sum SEGs | running time | Helped |
| use TailoredGreedy within SEGer (ablation) | SEGer[milp] · general-sum SEGs | running time | Helped |
Closest papers by meaning
- To Signal or Not To Signal: Exploiting Uncertain Real-Time Information in Signaling Games for Security and Sustainability (AAAI 2020 · similarity 0.90)
- A Security Game Combining Patrolling and Alarm-Triggered Responses Under Spatial and Detection Uncertainties (AAAI 2016 · similarity 0.87)
- Coalition Formation in Multi-defender Security Games (AAAI 2021 · similarity 0.86)
- GUARD: Constructing Realistic Two-Player Matrix and Security Games for Benchmarking Game-Theoretic Algorithms (NeurIPS 2025 · similarity 0.86)
- Security Games on a Plane (AAAI 2017 · similarity 0.85)
- One Size Does Not Fit All: A Game-Theoretic Approach for Dynamically and Effectively Screening for Threats (AAAI 2016 · similarity 0.84)
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