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To Signal or Not To Signal: Exploiting Uncertain Real-Time Information in Signaling Games for Security and Sustainability

AAAI 2020 · Learning theory and algorithms › Submodular and game algorithms · approach: Opponent modeling and subgame solving · 16 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
model detection uncertainty instead of ignoring it (ablation)GUARDSS · Detection uncertainty gamma 0 to 0.9defender expected utility decrease: 210% -> 12% decreaseHelped
model observational uncertainty instead of ignoring it (ablation)GUARDSS · Observational uncertainty kappa 0 to 0.9defender expected utility decrease: 18% -> 1% decreaseHelped
replace sensor-based drones with extra patroller at low detection uncertaintyGUARDSS · Simulation N=15defender expected utility: drones better at gamma 0.3, patrollers better at gamma 0.8Mixed
add warm-up greedy initial set to branch and priceGUARDSS · Scalability N=90,100graphs solved in time: 13/40 solvedHelped
use drones with GUARDSS vs forgoing drones or ignoring uncertaintyGUARDSS · Conservation park case studydefender expected utilityHelped
heuristics vs full LPGUARDSS heuristics · Random graphssolution qualityNo clear effect

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