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Research map / Learning theory and algorithms / Submodular and game algorithms

Solving Online Threat Screening Games using Constrained Action Space Reinforcement Learning

AAAI 2020 · Learning theory and algorithms › Submodular and game algorithms · approach: Opponent modeling and subgame solving · 12 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Adapt screening decisions to each passenger arrival rather than using a static policy within a time windowThreat Screening Game · Airport passenger screeningaverage delay: 25% on average; 100% in the best caseHelped
Relax the allowed risk thresholdOnline TSG-RL · Airport passenger screeningaverage delayHelped
Increase the variance of passenger arrivalsOnline TSG-RL compared with time-window solutions · Airport passenger screeningdelay improvement over time-window solutionsHurt

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