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DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding
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Proposes DRS-GUI, a training-free dynamic region search that uses a UI Perceptor (Focus/Shift/Scatter actions) and an MCTS planner with a region quality reward to find the instruction-relevant region before MLLM grounding.
Problem
GUI grounding of instruction-relevant elements in high-resolution, element-dense screenshots; existing single-step and forward-only zoom-in methods cannot recover from early errors.
Approach
Treats grounding as search-then-predict: an MCTS planner schedules three perceptual actions (Focus, Shift, Scatter) over UI-parsed regions, scored by a composite region quality reward (interaction-weighted relevance, UI coverage, semantic concentration), so the base MLLM predicts coordinates only inside the selected region.
Key results
- On ScreenSpot-Pro, DRS-GUI raises Qwen2.5-VL-7B from 26.8% to 40.9% average accuracy (+14.1) and UGround-V1-7B from 31.4% to 45.7%.
- Qwen2.5-VL-3B + DRS-GUI reaches 28.7% on ScreenSpot-Pro, above OS-Atlas-7B (18.9%).
- On ScreenSpot-V2, DRS-GUI lifts UGround-V1-7B from 87.6% to 91.8% and Qwen2.5-VL-7B from 86.5% to 90.5%.
Surprising findings
- A 3B model with DRS-GUI surpasses the 7B OS-Atlas-7B on ScreenSpot-Pro, suggesting search may matter more than model size.
Limitations
- Relies on quality of the UI element parser (OmniParser V2) and text embedder for relevance scores.
- Reward weights and hyperparameters chosen by hand; sensitivity analysis deferred to supplementary material.
- Gains on some subsets (e.g., Mobile on certain actions) are inconsistent; over-shifting can hurt compact layouts.
Experimental setup
Datasets: ScreenSpot-V1 ScreenSpot-V2 ScreenSpot-Pro
Benchmarks: ScreenSpot-V1 ScreenSpot-V2 ScreenSpot-Pro
Metrics: grounding accuracy
Baselines: Qwen2.5-VL-7B UGround-V1-7B UGround-7B OS-Atlas-7B UI-TARS-7B SeeClick CogAgent-18B Aria-UI Claude Computer Use GPT-4o ShowUI-2B
Builds on: Monte Carlo Tree Search UCT OmniParser V2 Instructor-large
Closest papers by meaning
- GUI-Spotlight: Adaptive Iterative Focus Refinement for Enhanced GUI Visual Grounding (ICML 2026 · similarity 0.90)
- Learning GUI Grounding with Spatial Reasoning from Visual Feedback (ICML 2026 · similarity 0.89)
- FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection (CVPR 2026 · similarity 0.89)
- Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents (ICLR 2025 · similarity 0.89)
- GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents (NeurIPS 2025 · similarity 0.88)
- Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding (NeurIPS 2026 · similarity 0.88)
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