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Research map / Multi-agent systems and games / Human-AI and goal-conditioned

Learning to Collaborate with Unknown Agents in the Absence of Reward

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Human-AI coordination agents · 1 citations (OpenAlex)

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Proposes STUN, which infers latent rewards of unknown agents via kernel-density Bayesian inverse learning (KD-BIL) and adapts goal-conditioned MARL policies to them without reward access or online retraining.

Problem

Training AI agents to collaborate with unknown agents whose reward is unavailable to the AI agents or undefined by the unknown agents themselves, where standard MARL and ad hoc teamwork require a known shared reward.

Approach

Use kernel density Bayesian inverse learning to estimate the posterior over the unknown agents' latent reward parameters from observed trajectories without refitting policies, feed the estimate into a family of goal-conditioned policies pre-trained over sampled surrogate rewards, and show that Q-learning with unbiased inferred rewards converges to optimum.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use STUN instead of the strongest baseline, FBA-ACollaborative agents teamed with unknown agents · SMAC 3s vs 5zaverage reward: 2.07 -> 2.31Helped
Remove adaptive policy update and perform online reinforcement learning using the inferred reward (ablation)STUN · MPE Predator-Preyteaming performanceHurt
Remove active goal inference and condition policies on fixed reward parameters (ablation)STUN · MPE Predator-Preyteaming performanceHurt
Use STUN instead of baselines on super-hard mapsCollaborative agents teamed with unknown agents · SMAC super-hard mapsteaming performance: up to 50%Helped

Surprising findings

Limitations

Experimental setup

Datasets: MPE Predator-Prey (redesigned) SMAC (redesigned)

Benchmarks: redesigned SMAC maps (3s vs 5z, 5m vs 6m, 6h vs 8z, 27m vs 30m, corridor, MMM2) redesigned MPE Predator-Prey

Metrics: average latent reward normalized teaming score

Baselines: MAPPO IPPO COMA MAA2C IA2C fixed-behavior agents (FBA-C, FBA-B, FBA-A) multi-task learning agents

Builds on: Bayesian inverse reinforcement learning KD-BIL MAPPO dec-POMDP

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