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GHOST: Geometry-Hierarchical Online Streaming Token Eviction for Efficient 3D Reconstruction
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Proposes GHOST, a training-free online KV-cache token eviction method for streaming 3D reconstruction that scores tokens using the model's own depth, point-confidence and camera-pose outputs, plus special-token boosting and cosine-similarity layer budgets.
Problem
Streaming 3D reconstruction from long monocular videos needs a KV cache that grows linearly with sequence length; existing eviction relies on attention or key-similarity heuristics that ignore 3D geometric value.
Approach
Hierarchical dual-level importance (frame-level pose change, depth-gradient variance and recency plus token-level feature saliency and depth/point confidence), a deterministic boost for camera and register tokens, and layer-wise budgets derived from offline cosine similarity of layer inputs and outputs.
Key results
- On 7-Scenes at 300 frames, GHOST reduces mean accuracy error from 0.040 (InfiniteVGGT) to 0.023.
- At half budget (600k), GHOST uses 3.51 GB KV cache vs 6.94 GB (49% reduction) with 1.75x speedup and Acc 0.041 vs 0.040.
- On Long3D Library (4,726 frames), GHOST reduces accuracy mean from 1.121 to 0.745 relative to InfiniteVGGT.
Surprising findings
- Key-similarity scores correlate only weakly with camera pose change (Spearman -0.07) and depth gradient variance (-0.31), suggesting attention-based eviction ignores geometric value.
Limitations
- Assumes a static scene; dynamic objects may cause over-retention of frames.
- Not applicable to fully offline joint-attention models such as VGGT.
- Hyperparameters (importance weights) tuned by grid search on held-out sequences.
Experimental setup
Datasets: 7-Scenes NRGBD Bonn Long3D
Benchmarks: 7-Scenes NRGBD Bonn Long3D
Metrics: Accuracy Completeness Normal Consistency Abs Rel delta<1.25 KV cache size speedup
Baselines: VGGT StreamVGGT CUT3R Point3R TTT3R InfiniteVGGT
Builds on: StreamVGGT InfiniteVGGT PyramidKV
Closest papers by meaning
- FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry (NeurIPS 2026 · similarity 0.90)
- LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging (CVPR 2026 · similarity 0.88)
- Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction (NeurIPS 2026 · similarity 0.87)
- IGGT4D: Streaming 4D Instance-Grounded Geometry Transformer (NeurIPS 2026 · similarity 0.86)
- Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory (NeurIPS 2025 · similarity 0.85)
- Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction (NeurIPS 2025 · similarity 0.85)
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