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Research map / 3D vision / NeRF and radiance fields

SCION: Scene Composition via Instanced Neural Primitives

NeurIPS 2026 · 3D vision › NeRF and radiance fields · approach: Inverse rendering with neural fields

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Proposes SCION, a hierarchical Gaussian scene representation with a shared vocabulary of primitives and lightweight world-space instances, fit end-to-end from multi-view images for compact, editable, animatable reconstructions.

Problem

3D Gaussian Splatting fits millions of independent Gaussians per scene, which is large and structureless, making edits and animation hard and ignoring repeated elements in real scenes.

Approach

Replace independent Gaussians with a compact library of reusable local-frame primitives (bundles of Gaussians) plus lightweight world-space instances that select and place transformed primitives, jointly optimized with primitive-local densification, instance densification (clone/subdivide), and an adversarial patch loss preserving sharpness under sharing.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Mip-NeRF 360 Tanks & Temples Deep Blending Synthetic-NeRF

Benchmarks: Mip-NeRF 360 Tanks & Temples Deep Blending Synthetic-NeRF

Metrics: PSNR SSIM LPIPS model size (MB)

Baselines: ContextGS HAC++ OMG PCGS 3DGS

Builds on: 3D Gaussian Splatting MH-3DGS HAC++ Splat and Replace

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