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CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage
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Proposes COVER, a training-free conflict-aware greedy ERP viewpoint curator, and uses it to build CM-EVS, a sparse provenance-tracked panoramic RGB-D-pose dataset from 3D indoor assets plus re-encoded outdoor panoramas.
Problem
Panoramic RGB-D-pose training data built from 3D assets lacks a sparse, comparable, geometry-consistent sampling policy; dense trajectories are redundant, heuristics miss regions or produce depth-inconsistent views, and view-selection choices are rarely released.
Approach
Greedy fixed-budget ERP view selection that warps accumulated range-depth geometry into candidate probes, scores incremental coverage minus a depth-conflict penalty (s = G - λL), and releases per-step logs; claims a bounded-error greedy coverage guarantee under noisy proxy oracle.
Key results
- On scene_indoor_0012 at K=4, Greedy coverage reaches 0.1055 coverage vs 0.0096 for random-seeded, while CM-EVS (lambda=0.35) reaches 0.1032 coverage with conflict 0.0170 vs 0.0193 for greedy coverage.
- CM-EVS dataset has 36,373 curator-produced indoor ERP frames from 1,275 scenes with median ~25 frames per indoor scene, covering all 13 room-type buckets.
- Lambda sweep at K=30 on 10 Blender scenes: lambda=0.35 gives coverage 0.4127 and conflict 0.0175, versus lambda=0 giving coverage 0.1878 and conflict 0.1561.
Surprising findings
- Lambda=0 (pure coverage gain) yields lower coverage (0.1878) than lambda=0.2 (0.4322), collapsing to a high-conflict tight cluster.
- The paper reports the downstream task evaluation is deferred; results only concern curator coverage and conflict statistics, not model accuracy.
Limitations
- Evaluation covers curator coverage and conflict statistics only, with no downstream task accuracy.
- HM3D and ScanNet++ frames are not redistributed and must be regenerated locally under upstream terms.
- Outdoor sources are re-encoded full trajectories without COVER selection, so they lack provenance logs.
Experimental setup
Datasets: Blender indoor HM3D ScanNet++ TartanGround OB3D
Benchmarks: Blender indoor pilot scene_indoor_0012 10-scene Blender indoor pool cross-source Blender/HM3D/ScanNet++ pools
Metrics: coverage coverage per view conflict ratio room-type entropy Gini concentration
Baselines: Random-seeded Single-view probe Greedy coverage Low-conflict only Matterport3D Hypersim 360DVD Matrix-Pano
Builds on: greedy submodular maximization Max-k-Cover BlenderProc Habitat-Sim Datasheets for Datasets
Closest papers by meaning
- LEAP: Liberate Sparse-View 3D Modeling from Camera Poses (ICLR 2024 · similarity 0.87)
- SparseGNV: Generating Novel Views of Indoor Scenes with Sparse RGB-D Images (AAAI 2024 · similarity 0.87)
- Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis (NeurIPS 2024 · similarity 0.86)
- PanoWorld: Geometry-Consistent Panoramic Video World Modeling (NeurIPS 2026 · similarity 0.86)
- MvFFN: Multi-view Floor-Plan Feed-Forward Network for Unposed Wide-Baseline Panorama Layout Reconstruction (NeurIPS 2026 · similarity 0.86)
- Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images (CVPR 2025 · similarity 0.86)
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