Research map / Reinforcement learning / Visual and representation RL
ToS: Tree-of-Skill Reinforcement Learning driven by Behavior Tree for Long-Horizon Manipulation
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Proposes ToS, a tree-of-skill reinforcement learning framework driven by behavior trees for long-horizon robotic manipulation.
Problem
Long-horizon manipulation requires reliable low-level skills, but skill dependencies (e.g., precise object poses) are hard to model symbolically, and existing skill chaining approaches struggle with them.
Approach
Uses behavior trees both as a modular control architecture and as the driver of reinforcement learning for low-level skills, organizing skills into a tree structure so dependencies between skills are handled during learning rather than only through symbolic planning. Full method details are unavailable beyond the abstract.
Closest papers by meaning
- SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks (AAAI 2025 · similarity 0.90)
- SCaR: Refining Skill Chaining for Long-Horizon Robotic Manipulation via Dual Regularization (NeurIPS 2024 · similarity 0.88)
- Multi-Stage Manipulation with Demonstration-Augmented Reward, Policy, and World Model Learning (ICML 2025 · similarity 0.86)
- Goal-Oriented Skill Abstraction for Offline Multi-Task Reinforcement Learning (ICML 2025 · similarity 0.86)
- Chain-of-Action: Trajectory Autoregressive Modeling for Robotic Manipulation (NeurIPS 2025 · similarity 0.86)
- Robust Policy Learning via Offline Skill Diffusion (AAAI 2024 · similarity 0.86)
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