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Robust Policy Learning via Offline Skill Diffusion

AAAI 2024 · Reinforcement learning › Visual and representation RL · approach: Hierarchical skills and priors · 6 citations (OpenAlex)

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Proposes DuSkill, an offline skill learning framework that uses a hierarchical domain encoder and guided diffusion decoder to disentangle domain-invariant and domain-variant skill embeddings, enabling skill generation beyond the offline datasets for cross-domain few-shot imitation and online RL on multi-stage Meta-World.

Problem

Skill-based RL and few-shot imitation rely on skills learned from offline datasets, which degrade when the downstream task's domain differs from the source domains of the datasets.

Approach

Disentangle skill embeddings into a domain-invariant and a domain-variant part via a hierarchical encoder, decode them with a classifier-free-guided diffusion decoder, and train only the high-level policy on new domains so that generated skills extend beyond the training data.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use DuSkill instead of the strongest listed baselineFew-shot imitation · Multi-stage Meta-World Speedachieved reward: 3.51 ± 0.12 -> 3.83 ± 0.06 (Level 2); 3.28 ± 0.19 -> 3.81 ± 0.06 (Level 3)Helped
Use DuSkill instead of the strongest listed baselineFew-shot imitation · Multi-stage Meta-World Energyachieved reward: 3.08 ± 0.19 -> 3.85 ± 0.08 (Source); 2.53 ± 0.25 -> 3.87 ± 0.09 (Level 1); 1.85 ± 0.34 -> 3.71 ± 0.10 (Level 2); 2.02 ± Helped
Use DuSkill instead of the strongest listed baselineFew-shot imitation · Multi-stage Meta-World Windachieved reward: 4.00 ± 0.00 -> 3.98 ± 0.02 (Source); 3.89 ± 0.15 -> 3.78 ± 0.13 (Level 1); 3.24 ± 0.24 -> 3.48 ± 0.21 (Level 2); 3.04 ± Mixed
Use DuSkill instead of SPiRL-cOnline RL adaptation · Speed domain Targetachieved reward: 0.36 ± 0.02 -> 3.32 ± 0.20Helped
Use DuSkill instead of SPiRL-cOnline RL adaptation · Speed domain Sourceachieved reward: 4.00 ± 0.00 -> 4.00 ± 0.00No clear effect
Add hierarchical embeddings and guided diffusion decoder (ablation)DU naive-diffusion variant · Multi-stage Meta-World Speed, Energy, and Wind Level 3achieved reward: 3.59 ± 0.19 -> 3.81 ± 0.06; 3.16 ± 0.35 -> 3.67 ± 0.14; 3.19 ± 0.17 -> 3.44 ± 0.18Helped
Add guided diffusion decoder to hierarchical embeddings (ablation)HDU · Multi-stage Meta-World Speed, Energy, and Wind Level 3achieved reward: 3.49 ± 0.68 -> 3.81 ± 0.06; 3.39 ± 0.36 -> 3.67 ± 0.14; 3.08 ± 0.36 -> 3.44 ± 0.18Helped

Surprising findings

Limitations

Experimental setup

Datasets: multi-stage Meta-World expert datasets (rule-based heuristic experts)

Benchmarks: Multi-stage Meta-World

Metrics: achieved reward performance degradation across domain levels sample efficiency

Baselines: BC SPiRL SPiRL-c FIST BC+SAC

Builds on: SPiRL FIST DDPM classifier-free guidance soft actor-critic

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