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CivBench: A Long-Horizon Benchmark for Tool-Mediated Agents in Civilization VI

NeurIPS 2026 · Multi-agent systems and games › LLM agents · approach: Agentic benchmarks and orchestration · 0 citations (OpenAlex)

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Introduces CivBench, an open-source MCP-based long-horizon benchmark on Civilization VI, and uses 23 pilot runs across four model families to measure under-monitoring (PMR) and reflection-action gap (RAG@10).

Problem

Existing agent benchmarks rarely measure whether long-horizon, tool-mediated agents monitor latent state and execute their own stated plans; aggregate outcomes alone are too coarse to reveal these behaviours.

Approach

A Civilization VI environment exposed via 76 MCP tools and a narration layer that only surfaces state when explicitly queried, which lets interface-level metrics (Proactive Monitoring Rate and RAG@K) be computed from traces to separate unavailable information from unqueried information.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: CivBench scenarios (Ground Control, Snowflake)

Benchmarks: CivBench

Metrics: Proactive Monitoring Rate (PMR) RAG@10 normalised score ICC missed-warning rate

Baselines: CivRealm CivAgent Vox Deorum Civilization VI built-in AI

Builds on: Model Context Protocol Inspect framework CivRealm

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