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ManiTaskGen: A Comprehensive Task Generator for Benchmarking and Improving Vision-Language Agents on Embodied Decision-Making
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Introduces ManiTaskGen, a scene-graph-based generator of process- and outcome-based mobile manipulation tasks for arbitrary scenes, used to build benchmarks for VLM agents and a reflection-based inference-time improvement method.
Problem
Embodied agent training and evaluation rely on manually authored, scene-specific tasks, which limits coverage of the feasible task space across scenes.
Approach
Generate feasible mobile manipulation tasks automatically from a Receptacle-Aware 3D Scene Graph: process-based tasks by sampling and chaining atomic pick-and-place actions, and outcome-based tasks by instantiating 200 human-written templates filtered by a three-VLM vote. The same tasks are used to auto-build simulator benchmarks and to drive a self-reflection memory that improves VLM agents at in
Key results
- Human-verified validity: 94.0% process-based and 86.5% outcome-based tasks for ManiTaskGen-RAS-40K vs 29.4% and 21.1% for GPT-based generation.
- Best VLM (Gemini-2.5-pro) reaches 29.1% average SR vs 81.0% for humans on the benchmark.
- Self-reflection raises Gemini-2.5-flash SR from 36% to 58% on Level 1 tasks in a held-out scene.
Surprising findings
- Wrong placement is the largest source of Level 3 sub-step failures, suggesting spatial understanding is the main bottleneck.
Limitations
- Only navigate, pick, and place skills are covered; no fine-grained manipulation or non-pose state changes.
- Outcome-based (Level 4) tasks are not benchmarked due to subjective evaluation.
- Evaluation is limited to three scenes and a small number of trial episodes for improvement.
Experimental setup
Datasets: ReplicaCAD AI2THOR SUN-RGBD ManiTaskOT-200 Habitat ScanNet
Benchmarks: ManiTaskGen-RAS benchmark (Levels 1-3)
Metrics: success rate intermediate points human-verified validity rate
Baselines: GPTTaskGen ALFRED GenSim M3Bench EmbodiedBench Human
Builds on: Reflexion ReAct ALFRED
Closest papers by meaning
- EmbodiedBench: Comprehensive Benchmarking Multi-modal Large Language Models for Vision-Driven Embodied Agents (ICML 2025 · similarity 0.90)
- Towards Reliable Code-as-Policies: A Neuro-Symbolic Framework for Embodied Task Planning (NeurIPS 2025 · similarity 0.89)
- PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks (ICLR 2025 · similarity 0.89)
- CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation (ICML 2026 · similarity 0.89)
- Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making (NeurIPS 2024 · similarity 0.89)
- RoboMP$^2$: A Robotic Multimodal Perception-Planning Framework with Multimodal Large Language Models (ICML 2024 · similarity 0.88)
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