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ERFSL: An Efficient Reward Function Searcher via Large Language Models for Custom-Environment Multi-Objective Reinforcement Learning (Student Abstract)

AAAI 2025 · Reinforcement learning › RL from feedback · approach: RL for LLM reasoning · 2 citations (OpenAlex)

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Proposes ERFSL, an LLM-based searcher that generates and corrects reward components from user requirements and iteratively tunes their weights for a multi-AUV underwater data collection task trained with TD3.

Problem

Designing reward functions for custom-environment multi-objective RL is hard because LLM-generated reward code can be incorrect and reward component weights can be imbalanced.

Approach

Decomposes LLM-aided reward design into per-requirement reward component generation with component-level testing and a reward critic, plus a weight search that uses training-log feedback and genetic-algorithm-inspired mutation and crossover of weight groups.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
remove numerical reference and balance requirements from the reward weight initializer prompt (ablation)ERFSL with GPT-4o · Underwater data collection taskweight-search iterations: 0.40±0.49 -> 1.20±0.75Hurt
remove the training log analyzer (ablation)ERFSL with GPT-4o · Underwater data collection task (RWI-UB)weight-search iterations: 1.20±0.75 -> 1.60±1.02Hurt
remove the training log analyzer (ablation)ERFSL with GPT-4o · Underwater data collection task (500x off)weight-search iterations: 5.20±1.46 -> 6.40±1.86Hurt
use GPT-4o mini instead of GPT-4oERFSL · Underwater data collection task (RWI-UB)weight-search iterations: 1.20±0.75 -> 1.80±1.17Hurt
use GPT-4o mini instead of GPT-4oERFSL · Underwater data collection task (500x off)weight-search iterations: 5.20±1.46 -> 8.60±1.74Hurt
increase the energy weight by a factor of 500ERFSL with GPT-4o · Underwater data collection taskweight-search iterations: 5.20±1.46Hurt
split reward generation into components and give each component explicit feedbackERFSL reward code generation · Underwater data collection taskfeedback iterations per component: one feedbackHelped
use ERFSL rather than EUREKA-M for reward weight searchUnderwater data collection task · Underwater data collection taskweight-search iterationsHelped
remove numerical reference and balance requirements from the reward weight initializer prompt (ablation)ERFSL · Underwater data collection taskweight-search iterations: 0-3 searchesHelped
use GPT-4o mini instead of GPT-4oERFSL reward code generation and weight search · Underwater data collection taskfinal performanceHelped
initialize reward weights with the reward weight initializerERFSL · Underwater data collection taskPareto solutions: Two of the fiveHelped

Surprising findings

Limitations

Experimental setup

Datasets: custom underwater multi-AUV data collection environment

Benchmarks: underwater multi-AUV data collection task

Metrics: number of weight search iterations average data overflow energy consumption Pareto solution quality

Baselines: EUREKA-M

Builds on: Eureka TD3

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