Research map / Federated learning and privacy / Communication-efficient FL
DualGFL: Federated Learning with a Dual-Level Coalition-Auction Game
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Proposes DualGFL, a federated learning framework combining a lower-level hedonic coalition-formation game (with a Pareto-optimal partitioning algorithm) and an upper-level multi-attribute procurement auction with greedy coalition selection, improving both server and client utility on FMNIST, EMNIST and CIFAR10.
Problem
Existing game-theoretical federated learning methods use one-level games (purely cooperative or competitive) and usually improve either client utility or server utility, not both, limiting realism for large-scale deployments.
Approach
A dual-level game: clients form coalitions (each with one edge server) via a hedonic game using an auction-aware utility that accounts for expected auction competitiveness, and coalitions bid in a multi-attribute procurement auction with resource (bandwidth) constraints, with the server selecting winners by a score-to-resource greedy rule.
Key results
- On FMNIST (0.1), DualGFL reaches total score 516.29 (50.58x over FedAvgHed benchmark) and average client utility 447.59 (4.08x over FedAvg).
- On EMNIST (0.1), DualGFL achieves average coalition quality 12293.74 (17.64x) and client utility 55.38 (12.51x over FedAvg).
- On CIFAR10 (0.1), DualGFL improves test accuracy to 75.17% versus 73.50% for FedAvg and 73.93% for FedAvgAuc.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use DualGFL instead of FedAvgHed | Federated learning · FMNIST (0.6) | Total Score: 13.97 -> 544.87 | Helped |
| Use DualGFL instead of FedAvgAuc | Federated learning · FMNIST (0.6) | Avg. Client Quality: 1581.94 -> 1271.56 | Hurt |
| Use DualGFL instead of DualGFLStat | Federated learning · FMNIST (0.6) | Avg. Client Utility: 272.71 -> 483.06 | Helped |
| Use DualGFL instead of FedAvgHed | Federated learning · FMNIST (0.1) | Test Accuracy: 86.46% -> 88.43% | Helped |
| Use DualGFL instead of FedAvgHed | Federated learning · EMNIST (0.1) | Avg. Client Utility: 28.01 -> 55.38 | Helped |
| Use DualGFL instead of FedAvgAuc | Federated learning · CIFAR10 (0.1) | Test Accuracy: 73.93% -> 75.17% | Helped |
| Replace random winning-coalition selection with score-based selection (ablation) | DualGFL · FMNIST (0.1) | Total Score: 331.71 -> 516.29 | Helped |
| Increase maximum coalition size |S|_max (ablation) | DualGFL · FMNIST (0.1) | Avg. Coalition Quality | Helped |
| Increase maximum coalition size |S|_max (ablation) | DualGFL · FMNIST (0.1) | Avg. Client Quality | Hurt |
| Increase maximum coalition size |S|_max (ablation) | DualGFL · FMNIST (0.1) | Avg. Client Utility | Helped |
| Set maximum coalition size |S|_max to 8 (ablation) | DualGFL · FMNIST (0.1) | Total Score | Helped |
Surprising findings
- FedAvgAuc attains the highest average client quality but low coalition quality because it lacks coalition formation.
- The total score peaks at max coalition size 8 rather than at the largest tested size, attributed to balancing client movement and avoiding a Matthew effect.
Limitations
- Experiments are simulated on image classification with a shallow CNN only.
- Equilibrium bid analysis relies on assumptions such as i.i.d. private cost factors and a known distribution F.
- Client utility and payoff depend on the central server's quality metric (data size), which is a simplified quality measure.
Experimental setup
Datasets: FMNIST EMNIST CIFAR10
Benchmarks: FMNIST EMNIST CIFAR10
Metrics: test accuracy total score average client quality average coalition quality average client utility
Baselines: FedAvg FedAvgAuc FedAvgHed DualGFLStat
Builds on: FedAvg hierarchical federated learning Flower
Closest papers by meaning
- Multi-Session Budget Optimization for Forward Auction-based Federated Learning (ICML 2025 · similarity 0.87)
- Reputation-aware Revenue Allocation for Auction-based Federated Learning (AAAI 2025 · similarity 0.87)
- Learning Coalition Structures with Games (AAAI 2024 · similarity 0.87)
- Multiplayer Federated Learning: Reaching Equilibrium with Less Communication (NeurIPS 2025 · similarity 0.86)
- Pursuing Overall Welfare in Federated Learning through Sequential Decision Making (ICML 2024 · similarity 0.86)
- Convergence Analysis of Split Federated Learning on Heterogeneous Data (NeurIPS 2024 · similarity 0.85)
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