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Multiplayer Federated Learning: Reaching Equilibrium with Less Communication

NeurIPS 2025 · Federated learning and privacy › Communication-efficient FL · approach: Local drift correction · 0 citations (OpenAlex)

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Introduces Multiplayer Federated Learning (MpFL), casting FL clients as game players seeking equilibrium, and proposes PEARL-SGD (per-player local SGD) with convergence guarantees showing fewer communication rounds than the non-local variant, verified on quadratic games and robot control simulations.

Problem

Federated learning assumes cooperative clients with aligned objectives, but in many settings clients are strategic players with individual utilities; finding a Nash-type equilibrium among heterogeneous, possibly competing clients with limited communication is not addressed by existing FL methods.

Approach

Model each client as a player in an n-player game whose action is its local model; each player runs local SGD on its own objective with other players' actions fixed, synchronizing via a server every tau steps (PEARL-SGD), with step-sizes scaled by 1/tau to avoid player drift.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
increase synchronization interval τPEARL-SGD · Quadratic n-player game, stochastic settingrelative errorHelped
vary synchronization interval τDeterministic PEARL-SGD · Quadratic n-player game, deterministic settingrelative errorNo clear effect
increase synchronization interval τPEARL-SGD · Distributed mobile robot controldistance to equilibriumHelped
increase synchronization interval τ at fixed γPEARL-SGD · Quadratic game with n=2, deterministic settingrelative errorMixed

Surprising findings

Limitations

Experimental setup

Datasets: synthetic quadratic n-player games synthetic mobile robot control problem

Benchmarks: quadratic n-player game distributed mobile robot control

Metrics: relative squared distance to equilibrium communication rounds to accuracy

Baselines: Local SGD (tau=1, non-local counterpart) Local SGDA Local SEG

Builds on: Local SGD (FedAvg) gradient descent-ascent stochastic gradient play Decoupled SGD

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