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Expected Return Symmetries
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Introduces expected return symmetries (ER symmetries), a broader symmetry group than Dec-POMDP symmetries, learned from interaction via gradient-based search, and uses them in other-play to improve zero-shot coordination in Hanabi, Overcooked V2 and toy games.
Problem
Zero-shot coordination in cooperative Dec-POMDPs suffers from mutually incompatible symmetry breaking; existing other-play requires a priori known environment symmetries, which are hard to discover automatically in large Dec-POMDPs.
Approach
Define a symmetry group of action-observation relabelings that preserves the self-play optimal set of Boltzmann-exploratory policies (rather than the environment dynamics), which strictly contains Dec-POMDP symmetries, and learn approximate elements of it with policy-gradient optimization over observation permutations plus fixed action transpositions.
Key results
- In Hanabi, IPPO + OP with ER symmetries reaches mean XP 21.64 vs 8.61 for OP with Dec-POMDP symmetries and 4.02 for IPPO.
- In Overcooked V2, the ER symmetry population has mean XP 15.8 versus 6.74 for the IPPO self-play baseline.
- The toy coordination game learner recovers the action swap, which is an ER symmetry but not a Dec-POMDP symmetry.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use OP with learned expected return symmetries instead of self-play | IPPO population · Hanabi | XP: 4.02 ± 0.17 -> 21.64 ± 0.07 | Helped |
| Use OP with learned expected return symmetries instead of OP over Dec-POMDP symmetries | IPPO population · Hanabi | XP: 8.61 ± 0.17 -> 21.64 ± 0.07 | Helped |
| Use OP with learned expected return symmetries instead of self-play | IPPO population · Overcooked V2, Grounded Coordination Simple | mean XP: 6.74 -> 15.8 | Helped |
| Enforce compositionality and invertibility in ER symmetry learning (ablation) | ER symmetry learning · Hanabi, 6 unseen optimal policies | Rel. Rec. Loss: 31.4% ± 1.8% -> 16.7% ± 0.18% | Helped |
| Enforce compositionality and invertibility in ER symmetry learning (ablation) | ER symmetry learning · Hanabi, 6 unseen optimal policies | Single Transform: 22.88 ± 0.07 -> 23.32 ± 0.05 | Helped |
| Enforce compositionality and invertibility in ER symmetry learning (ablation) | ER symmetry learning · Hanabi, 6 unseen optimal policies | Double Comp.: 21.10 ± 0.09 -> 22.16 ± 0.07 | Helped |
| Enforce compositionality and invertibility in ER symmetry learning (ablation) | ER symmetry learning · Hanabi, 6 unseen optimal policies | Triple Comp.: 20.36 ± 0.11 -> 20.94 ± 0.12 | Helped |
| Apply the ER symmetrizer at test time | Hanabi IPPO + OP^ER population · Hanabi | XP(*): 22.03 ± 0.05 -> 22.50 ± 0.06 | Helped |
| Apply the ER symmetrizer at test time | Hanabi IPPO + OP^MDP population · Hanabi | XP(*): 8.14 ± 0.15 -> 9.91 ± 0.14 | Helped |
| Apply the MDP symmetrizer at test time | Hanabi IPPO population · Hanabi | XP(*): 0.12 ± 0.03 -> 0.14 ± 0.03 | No clear effect |
| Apply the ER symmetrizer at test time | Hanabi IPPO population · Hanabi | XP(*): 0.12 ± 0.03 -> 0.10 ± 0.03 | No clear effect |
| Use OP over Dec-POMDP symmetries in the two-lever variant | OP^MDP · Two-lever game | zero-shot coordination | Hurt |
Surprising findings
- Symmetrization with Dec-POMDP symmetries improved the IPPO baseline's cross-play only marginally, while the ER-OP population outperforms the Dec-POMDP-OP population even though the latter uses all 120 environment symmetries.
- The three-lever game shows OP with Dec-POMDP symmetries can fail in the two-lever variant because the symmetry group lacks expressivity.
Limitations
- Symmetry search is restricted to bijections over action and observation spaces, limiting expressivity (e.g., fails in the two-lever game).
- Success depends heavily on the type of policies used to learn ER symmetries.
- Learned symmetries only approximately satisfy group properties and expected-return preservation.
Experimental setup
Datasets: Hanabi Overcooked V2 Iterated three-lever game Toy coordination game
Benchmarks: Hanabi Overcooked V2 (Grounded Coordination Simple) Iterated three-lever game Toy coordination game
Metrics: self-play score cross-play score median cross-play score expected return
Baselines: IPPO self-play IPPO + OP with Dec-POMDP symmetries off-belief learning cognitive hierarchy
Builds on: other-play zero-shot coordination off-belief learning IPPO JaxMARL
Closest papers by meaning
- ${\rm E}(3)$-Equivariant Actor-Critic Methods for Cooperative Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.87)
- Latent Mixture of Symmetries for Sample-Efficient Dynamic Learning (NeurIPS 2025 · similarity 0.86)
- Leveraging Partial Symmetry for Multi-Agent Reinforcement Learning (AAAI 2024 · similarity 0.86)
- SymDrift: One-Shot Generative Modeling under Symmetries (NeurIPS 2026 · similarity 0.85)
- Remove Symmetries to Control Model Expressivity and Improve Optimization (ICLR 2025 · similarity 0.85)
- Symmetry Induces Structure and Constraint of Learning (ICML 2024 · similarity 0.85)
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