Research map / Adversarial robustness and security / Attacks on text and graphs
UV-Attack: Physical-World Adversarial Attacks on Person Detection via Dynamic-NeRF-based UV Mapping
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Proposes UV-Attack, a physical adversarial clothing attack on person detectors that combines dynamic-NeRF-based UV-Volume rendering, GMM pose sampling, and diffusion-latent patch optimization (PSO + Adam) to remain effective across unseen human poses.
Problem
Adversarial attacks on person detectors via clothing textures degrade sharply under large, non-rigid human movement and unseen poses, because prior patch and static-3D-model attacks cannot model pose-dependent deformations.
Approach
Edit clothing textures as UV texture stacks of a dynamic NeRF (UV-Volume) rather than inside NeRF weights, sample novel poses from a GMM over SMPL pose space, optimize the initial latent of a stable diffusion model without classifier-free guidance, and use an expectation-over-pose-transformation loss.
Key results
- Achieves 92.75% ASR on FastRCNN at IoU 0.5 under unseen GMM poses, versus 28.5% for AdvCamou.
- Reaches 49.5% ASR on YOLOv8 in black-box transfer from FastRCNN in the static-pose setting (Table 2).
- Physical attack ASR of 0.82 on FastRCNN and 0.78 on MaskRCNN at confidence threshold 0.5.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Sample training poses from a GMM instead of video frames (ablation) | UV-Attack · Unseen-pose ZJU-Mocap | ASR (%): 82.50 -> 92.75 | Helped |
| Expand texture coverage from upper body to upper body, arms, and thighs (ablation) | UV-Attack · Physical attack, RCNN | ASR: 23.26 -> 84.35 | Helped |
| Expand texture coverage from upper body to upper body, arms, and thighs (ablation) | UV-Attack · Physical attack, YOLOv3 | ASR: 41.16 -> 87.68 | Helped |
| Remove classifier-free guidance (ablation) | UV-Attack · White-box and black-box detectors | mAP | Helped |
| Use classifier-free guidance (ablation) | UV-Attack · Adversarial patch generation | visual naturalness | Helped |
| Train with an ensemble of RCNN and YOLOv3 after RCNN pretraining (ablation) | UV-Attack · Six black-box detectors | mAP | Helped |
| Train on subject 1 and test on subject 2 (ablation) | UV-Attack · Unseen subjects | ASR: 20%-35% | Hurt |
| Increase adversarial-image complexity during training (ablation) | UV-Attack · Training epochs | mAP | Helped |
| Use UV-Volume rather than alternative dynamic NeRF texture-editing models (ablation) | UV-Attack · Clothing texture editing | render time: ∼5h; ∼2h; ∼15min -> <0.5s | Helped |
| Add classifier-free guidance (ablation) | UV-Attack · Adversarial loss optimization | adversarial loss convergence | Hurt |
Surprising findings
- Removing classifier-free guidance yields a lower mAP on black-box detectors, which the authors attribute to truncation reducing noise levels under guidance.
- Attacks trained on one subject lose 20-35% ASR when tested on a different subject.
Limitations
- Transfer to a different subject drops ASR by 20-35 percentage points.
- Ensemble training converged slowly and required a staged schedule.
- Co-DETR-SWIN remains relatively robust to the attack.
Experimental setup
Datasets: ZJU-Mocap MPII COCO
Benchmarks: ZJU-Mocap unseen pose dataset COCO
Metrics: attack success rate mAP
Baselines: AdvYolo AdvTshirt NatPatch AdvTexture AdvCamou Diff2Conf DiffPGD DAP
Builds on: UV-Volume AdvCamou Stable Diffusion Thin Plate Spline Expectation over Transformation
Closest papers by meaning
- DAP: A Dynamic Adversarial Patch for Evading Person Detectors (CVPR 2024 · similarity 0.88)
- Omni-Angle Assault: An Invisible and Powerful Physical Adversarial Attack on Face Recognition (ICML 2025 · similarity 0.86)
- Adversarial Attacks on Event-Based Pedestrian Detectors: A Physical Approach (AAAI 2025 · similarity 0.86)
- Revisiting Adversarial Patches for Designing Camera-Agnostic Attacks against Person Detection (NeurIPS 2024 · similarity 0.86)
- GLOW: Global Layout Aware Attacks on Object Detection (CVPR 2024 · similarity 0.85)
- ProjAttacker: A Configurable Physical Adversarial Attack for Face Recognition via Projector (CVPR 2025 · similarity 0.84)
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