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OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code
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Introduces OMNI-EPIC, which uses foundation models to generate learnable and interesting tasks as Python environment and reward code in PyBullet, training DreamerV3 agents on them.
Problem
Automatically generating open-ended learning environments is limited to narrow, manually predefined distributions; the paper targets generating any learnable and interesting simulatable task.
Approach
Extends OMNI with environment programming: LLMs propose next interesting task descriptions from a growing archive, generate PyBullet environment and reward code, apply a post-generation model of interestingness, and train RL agents, using LLM-written success-checking code as the success detector.
Key results
- OMNI-EPIC achieves significantly higher cell coverage of archive diversity than both controls (p < 0.05, Mann-Whitney U test) in long simulated-learning runs.
- The success detector agreed with 50 human participants' assessments at a 72.7% alignment rate.
- Transfer learning from archive policies raised median success rate to 63.2% versus 36.8% when training from scratch (2M steps per task).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add transfer learning between tasks instead of training each task from scratch (ablation) | OMNI-EPIC agents · 25 tasks, 5 replications | success rate: 36.8\% -> 63.2\% | Helped |
| sample the most similar archive tasks instead of sampling in-context examples uniformly (ablation) | OMNI-EPIC task generator · Short run with learning | tasks successfully learned | Helped |
| include failed task examples in the task-generator context (ablation) | OMNI-EPIC task generator · Short run with learning | tasks successfully learned | Helped |
| include learning-progress notions in the task-generator prompt (ablation) | OMNI-EPIC task generator · Short run with learning | tasks successfully learned | Helped |
| use a task archive and models of interestingness | OMNI-EPIC · Long runs with simulated learning | cell coverage | Helped |
| use a task archive and models of interestingness | OMNI-EPIC · Short runs with learning | cell coverage | Mixed |
| generate tasks with an archive and models of interestingness rather than either control | OMNI-EPIC · Short runs with RL training | ANNECS-OMNI | Helped |
Surprising findings
- Without a notion of learning progress in the task generator prompt, no tasks were successfully learned in the ablation run.
- Current VLMs were not accurate enough as success detectors, so LLM-generated success-checking code was used instead.
Limitations
- Not yet Darwin Complete: restricted to the PyBullet simulator.
- Short runs limited by academic compute; RL results are from only 5 short runs.
- Success detection relies on LLM-generated code since current VLMs were not accurate enough.
Experimental setup
Datasets: task description seeds (3 per run)
Benchmarks: OMNI-EPIC generated task archives (cell coverage) ANNECS-OMNI
Metrics: cell coverage of archive diversity ANNECS-OMNI ANNECS success rate agreement with human evaluation
Baselines: OMNI-EPIC w/o archive OMNI-EPIC Learning Progress Only
Builds on: OMNI DreamerV3 Gymnasium ANNECS PyBullet
Closest papers by meaning
- OMNI: Open-endedness via Models of human Notions of Interestingness (ICLR 2024 · similarity 0.91)
- Agent-Omit: Adaptive Context Omission for Efficient LLM Agents (ICML 2026 · similarity 0.85)
- Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models (ICLR 2025 · similarity 0.85)
- AgentOdyssey: Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents (NeurIPS 2026 · similarity 0.85)
- A Single Goal is All You Need: Skills and Exploration Emerge from Contrastive RL without Rewards, Demonstrations, or Subgoals (ICLR 2025 · similarity 0.85)
- PLATO: Pointer Learner for Agent and Task Openness (NeurIPS 2026 · similarity 0.85)
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