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Cut the Crap: An Economical Communication Pipeline for LLM-based Multi-Agent Systems

ICLR 2025 · Multi-agent systems and games › LLM agents · approach: LLM multi-agent decision making · 3 citations (OpenAlex)

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Proposes AgentPrune, which learns low-rank-regularized spatial-temporal communication graph masks in a few dialogue rounds and then one-shot prunes redundant inter-agent messages to cut token cost of LLM multi-agent systems while keeping or improving accuracy and adding robustness to attacks.

Problem

LLM-based multi-agent systems incur large token overhead and economic cost from inter-agent communication, much of which is redundant or even malicious.

Approach

Model the multi-agent system as a spatial-temporal graph (intra-round spatial edges and inter-round temporal edges), define communication redundancy, learn relaxed graph masks with policy gradient and a nuclear-norm low-rank penalty, then apply one-shot magnitude pruning to fix a sparse topology for remaining rounds or queries.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Apply AgentPrune to AutoGenAutoGen · MMLUperformance: $82.13 -> $82.78; \uparrow 0.65Helped
Apply AgentPrune to AutoGenAutoGen · HumanEvalperformance: $85.41 -> $86.65; \uparrow 1.24Helped
Apply AgentPrune to AutoGenAutoGen · GSM8Kperformance: $90.06 -> $92.85; \uparrow 2.79Helped
Apply AgentPrune to GPTSwarmGPTSwarm · MMLUperformance: $83.98 -> $83.05; \downarrow 0.93Hurt
Apply AgentPrune to GPTSwarmGPTSwarm · HumanEvalperformance: $84.49 -> $84.96; \uparrow 0.47Helped
Apply AgentPrune to GPTSwarmGPTSwarm · GSM8Kperformance: $89.74 -> $90.58; \uparrow 0.84Helped
Use AgentPrune-R instead of the unpruned random-graph topologyFive-agent GPT-4 multi-agent system · HumanEvalpass@1: 82.66 -> 90.30Helped
Use AgentPrune-C instead of the unpruned complete-graph topologyFive-agent GPT-4 multi-agent system · MMLUaccuracy: 83.15 -> 84.72Helped
Apply AgentPruneAutoGen · HumanEvalprompt tokens: $492,273 -> $315,105; 64.0\%Helped
Apply AgentPruneGPTSwarm · GSM8Kprompt tokens: $14,005,945 -> $3,526,035; 39.4\%Helped
Add AgentPrune to complete-graph communicationComplete-graph multi-agent system under agent prompt attack · MMLUaccuracy: 78.4\% -> 83.9\%Helped
Add AgentPrune to the complete-graph communication frameworkComplete-graph multi-agent system · MMLUaccuracy: 83.1\% -> 84.7\%Helped

Surprising findings

Limitations

Experimental setup

Datasets: MMLU GSM8K MultiArith SVAMP AQuA HumanEval

Benchmarks: MMLU GSM8K MultiArith SVAMP AQuA HumanEval

Metrics: accuracy pass@1 prompt tokens cost (USD)

Baselines: CoT ComplexCoT Self-Consistency LLM-Blender GPTSwarm LLM-Debate PHP DyLAN AutoGen

Builds on: GPTSwarm LLM-Debate MacNet Graph Early-Bird

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