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Drama: Mamba-Enabled Model-Based Reinforcement Learning Is Sample and Parameter Efficient

ICLR 2025 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 0 citations (OpenAlex)

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Proposes Drama, a Mamba-2-based model-based RL agent with a 7M-parameter world model and a dynamic frequency-based sampling method, evaluated on Atari100k.

Problem

Model-based RL needs accurate world models, but RNN world models struggle with long-term dependencies and transformer world models have O(n^2) cost; early-training model inaccuracy also leads to suboptimal policies.

Approach

Use a Mamba-2 state space sequence model as the world model's sequence backbone for linear-cost long-context learning, plus dynamic frequency-based sampling that balances how often transitions are used for world-model training versus behaviour-policy imagination.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Dynamic frequency-based sampling (DFS) instead of uniform sampling (ablation)Drama XS (Mamba-2) · Atari100k (26 games)Normalised Mean (%): 105 vs 80Helped
Dynamic frequency-based sampling (DFS) instead of uniform sampling (ablation)Drama XS (Mamba-2) · Atari100k (26 games)Normalised Median (%): 27 vs 28No clear effect
Dynamic frequency-based sampling (DFS) instead of uniform sampling (ablation)Drama XS (Mamba-2) · Atari100k (26 games)Per-game wins: DFS better in 11 games, worse in 2, tied in 13Mixed
Mamba-2 sequence model instead of Mamba (ablation)Drama world model (DFS) · Krull, Boxing, Freeway, KangarooScore (per-game learning curves)Helped
Mamba-2 sequence model instead of Transformer/GRU/Mamba on long grid world (ablation)Grid world sequence modelling (l=1664) · Grid World l=1664Training time per step (ms): 214 ms vs 299 (Mamba), 628 (GRU), OOM (Transformer)Helped
Mamba or Mamba-2 instead of GRU on long grid world (ablation)Grid world sequence modelling (l=1664) · Grid World l=1664Reconstruction error (%): 14.0 (Mamba), 14.2 (Mamba-2) vs 34.7 (GRU)Helped
Drama (Mamba-2 world model, XS) instead of DreamerV3 at similar parameter countAtari100k · Atari100k (26 games)Normalised Mean (%): 105 vs 37Helped
Drama XS vs DreamerV3 (200M) at full scaleAtari100k · Atari100k (26 games)Normalised Mean (%): 105 vs 125Hurt
Larger autoencoder and larger SSM hidden state (S model, ~3M more params) (ablation)Drama · Atari100k subset (Breakout, BankHeist)ScoreHelped

Surprising findings

Limitations

Experimental setup

Datasets: Atari100k

Benchmarks: Atari100k custom grid world long-sequence prediction

Metrics: normalised mean score normalised median score training time memory usage reconstruction error

Baselines: SimPLe SPR TWM IRIS STORM DreamerV3 PPO DreamerV3XS Uniform sampling

Builds on: DreamerV3 STORM Mamba Mamba-2 IRIS

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