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3DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing

ICLR 2025 · 3D vision › Gaussian splatting · approach: Compact and efficient Gaussian splatting · 0 citations (OpenAlex)

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Proposes 3DGS-Drag, a point-based drag editing framework for real 3D scenes that combines copy-and-paste 3D Gaussian deformation with LoRA-fine-tuned diffusion image-to-image correction and progressive multi-step editing.

Problem

Intuitive geometry-related drag editing of real 3D scenes is hard: deformation-based methods need strong priors and 2D-editing-based 3D methods only make appearance or minor geometric changes.

Approach

Deform 3D Gaussians directly from handle/target point pairs (copy-and-paste, keeping originals with lowered opacity), render views, correct them with a per-scene LoRA-fine-tuned DreamBooth diffusion model via inverse-free image-to-image editing with annealed strength, and iterate over progressive drag intervals with handle relocation and history-aware fine-tuning.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add local editing (ablation)3DGS-Drag · Unedited pixels, “extend sleeves” editSSIM: 0.901 -> 0.995Helped
Add local editing (ablation)3DGS-Drag · Unedited pixels, “extend sleeves” editPSNR: 24.44 -> 43.43Helped
Add local editing (ablation)3DGS-Drag · Unedited pixels, “extend sleeves” editLPIPS: 0.158 -> 0.004Helped
Remove the local editing mask (ablation)3DGS-Drag · 3D scene editingediting qualityHurt
Use a single drag step instead of progressive steps (ablation)3DGS-Drag · Aggressive 3D drag editsediting qualityHurt
Increase drag steps to 20 (ablation)3DGS-Drag · 3D scene editingediting qualityHelped
Use iterative dataset editing instead of annealed dataset editing (ablation)3DGS-Drag · Geometry-related 3D editsediting successHurt
Use diffusion guidance to correct deformed Gaussians (ablation)3DGS-Drag · 3D scene editingediting qualityHelped
Apply 3DGS-Drag instead of Instruct-NeRF2NeRF or PDS3D scene editing · 3D scene editingGPT evaluation and user preferenceHelped

Surprising findings

Limitations

Experimental setup

Datasets: Instruct-NeRF2NeRF dataset PDS dataset Mip-NeRF360 Tanks and Temples

Benchmarks: user study on 3D drag edits (19 then 99 subjects) GPT-4o score on edit correctness and rendering quality local editing SSIM/PSNR/LPIPS on sleeve extension

Metrics: user preference GPT score (5-level) SSIM PSNR LPIPS

Baselines: Instruct-NeRF2NeRF PDS SDE-Drag DragDiffusion Deformation baseline

Builds on: DragGAN DragDiffusion SDE-Drag Gaussian Editor Instruct-NeRF2NeRF

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