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Broaden your SCOPE! Efficient Multi-turn Conversation Planning for LLMs with Semantic Space

ICLR 2025 · Large language models › Agents, code and math · approach: Agent instruction-following benchmarks · 0 citations (OpenAlex)

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Proposes SCOPE, which learns transition and reward models in an LLM embedding space and runs MCTS entirely there, so conversation planning needs no extra LLM queries and runs about 70x faster than simulation-based MCTS.

Problem

Multi-turn conversation planning for LLM chatbots to maximize a cumulative conversation-level reward (engagement, safety) is impractical for real-time use because simulation-based planners need huge numbers of LLM queries and seconds to minutes of planning per turn.

Approach

Model conversation transitions and per-turn rewards as learned lightweight networks (MDN or deep ensembles for transitions, a regression reward head on embeddings) over the semantic embedding space of Llama Guard 2, and run MCTS there with only the LLM used to propose candidate responses.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Plan in semantic space using learned transition and reward models instead of LLM-based simulationSCOPE versus vanilla MCTS · Multi-turn conversations, harmfulness and human response length rewardscumulative rewardHelped
Plan in semantic space using learned transition and reward models instead of LLM-based simulationSCOPE versus vanilla MCTS · Multi-turn conversationsplanning speed: 70 times fasterHelped
Use semantic-space rollouts rather than vanilla MCTS rolloutsSCOPE versus vanilla MCTS · Conversation planningrollout speed: 92 times fasterHelped
Use SCOPE planning to select responsesSCOPE versus other baselines · Human response length rewardcumulative human response length: 150 tokens longerHelped
Use SCOPE planning to select responsesSCOPE versus Random, 0-step Greedy, and 1-step Greedy · Conversation engagementquestions asked: 2.99, 2.97, 2.95 -> 3.31Helped
Use deep ensembles instead of MDNs for the transition model (ablation)SCOPE · Human response length rewardcumulative rewardNo clear effect
Use deep ensembles instead of MDNs for the transition model (ablation)SCOPE · Harmfulness rewardcumulative rewardHelped
Increase search depth (ablation)SCOPE · Harmfulness and human response length rewardscumulative rewardHelped
Increase search depth beyond 4 conversation turns (ablation)SCOPE · Harmfulness and human response length rewardscumulative rewardNo clear effect
Use a small search depth (ablation)SCOPE · Harmfulness and human response length rewardscumulative rewardHurt

Surprising findings

Limitations

Experimental setup

Datasets: lmsys/lmsys-chat-1m

Benchmarks: lmsys-chat-1m conversation starters (100 starters)

Metrics: cumulative reward (harmfulness, human response length) questions asked by user planning time

Baselines: Random 0-step Greedy 1-step Greedy Vanilla MCTS

Builds on: Monte Carlo Tree Search UCT vanilla MCTS with LLM simulator

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