Research map / Detection and segmentation / 3D detection and driving
SQS: Enhancing Sparse Perception Models via Query-based Splatting in Autonomous Driving
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Proposes SQS, a query-based 3D Gaussian splatting pre-training method for sparse perception models that reconstructs multi-view RGB and depth, with query interaction to transfer pre-trained Gaussian queries into downstream occupancy and detection models.
Problem
Pre-training for autonomous driving has relied on dense BEV or volumetric representations, which do not transfer to sparse query-based perception models (SPMs) that lack explicit spatial structure.
Approach
Predict 3D Gaussians from a small set of learnable Gaussian queries during pre-training and supervise them with self-supervised splatting of multi-view RGB and LiDAR-derived depth; during fine-tuning, a kNN-based local query interaction fuses pre-trained Gaussian queries with task-specific queries.
Key results
- On SurroundOcc val, GaussianFormer + SQS reaches 20.40 mIoU vs 19.10 for GaussianFormer (+1.3 mIoU, +1.69 IoU).
- On nuScenes val with ResNet50 at 704x256, SparseBEV + SQS reaches 56.6 NDS / 45.2 mAP vs 55.8 / 44.8 for SparseBEV.
- With ResNet101 at 1408x512, SparseBEV + SQS reaches 60.2 NDS / 50.9 mAP vs 59.2 / 50.1; with 10% fine-tuning data occupancy mIoU gain is about +3.7.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add SQS pre-training | GaussianFormer · SurroundOcc val | mIoU: 19.10 -> 20.40; +1.30 mIoU | Helped |
| Add SQS pre-training | SparseBEV † (ResNet50, 704 × 256) · nuScenes val | NDS: 55.8 -> 56.6 | Helped |
| Add SQS pre-training | SparseBEV † (ResNet101, 1408 × 512) · nuScenes val | NDS: 59.2 -> 60.2; 1.0 NDS improvements | Helped |
| Use RGB rendering only instead of RGB and depth rendering (ablation) | SQS pre-training · SurroundOcc val, quarter training data | mIoU: 15.2 -> 12.2; reduction of 3.0 | Hurt |
| Use depth rendering only instead of RGB and depth rendering (ablation) | SQS pre-training · SurroundOcc val, quarter training data | mIoU: 15.2 -> 17.3; improvements of 2.1 | Helped |
| Use both RGB and depth rendering instead of RGB rendering only (ablation) | SQS pre-training · SurroundOcc val, quarter training data | mIoU: 12.2 -> 17.5 | Helped |
| Add query interaction to the pre-trained model during fine-tuning (ablation) | SQS · SurroundOcc val, quarter training data | mIoU: 15.2 -> 15.9; 0.7 mIoU | Helped |
| Add query interaction without pre-training (ablation) | Baseline · SurroundOcc val, quarter training data | IoU: 25.8 -> 25.7 | No clear effect |
| Load the pretrained image backbone and FPN neck (ablation) | SQS fine-tuning · SurroundOcc val, quarter training data | mIoU: 18.0 | Helped |
| Fine-tune with only 10% of the data instead of full fine-tuning data | SQS · SurroundOcc occupancy prediction | mIoU: about +3.7 mIoU | Helped |
Surprising findings
- Using RGB rendering alone during pre-training hurts fine-tuning (-2.0 IoU, -3.0 mIoU), while depth rendering alone helps (+2.1 IoU and mIoU).
- Query interaction without pre-training (Model E) gives negligible gain (-0.1 IoU, +0.1 mIoU).
Limitations
- Extra computation and memory cost from the plug-in pre-training model.
- Pre-training queries are insufficiently utilized across different downstream tasks.
- Pre-training does not include semantic information, so queries are not task-distinguishable.
Experimental setup
Datasets: nuScenes SurroundOcc nuImages
Benchmarks: SurroundOcc val nuScenes val
Metrics: mIoU IoU NDS mAP mATE mASE mAOE mAVE mAAE
Baselines: GaussianFormer OccFormer SurroundOcc TPVFormer SparseBEV StreamPETR Sparse4Dv2 BEVFormer
Builds on: 3D Gaussian Splatting SparseBEV GaussianFormer SurroundOcc FCOS3D
Closest papers by meaning
- ODG: Occupancy Prediction Using Dual Gaussians (NeurIPS 2025 · similarity 0.86)
- DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input (AAAI 2025 · similarity 0.86)
- SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Prediction (CVPR 2024 · similarity 0.86)
- CorrBEV: Multi-View 3D Object Detection by Correlation Learning with Multi-modal Prototypes (CVPR 2025 · similarity 0.85)
- Navigation-Guided Sparse Scene Representation for End-to-End Autonomous Driving (ICLR 2025 · similarity 0.85)
- SparseAlign: a Fully Sparse Framework for Cooperative Object Detection (CVPR 2025 · similarity 0.85)
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