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HMARL-CBF – Hierarchical Multi-Agent Reinforcement Learning with Control Barrier Functions for Safety-Critical Autonomous Systems

NeurIPS 2025 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Offline and networked MARL · 0 citations (OpenAlex)

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Proposes HMARL-CBF, a two-level skill-based multi-agent RL method where a high-level joint policy selects skills and a low-level CBF-based QP policy executes them safely, evaluated in MetaDrive and lidar environments.

Problem

Safe cooperative policy learning for many agents in safety-critical, partially observable settings where pointwise-in-time safety constraints must hold, which flat MARL and CMDP-based methods do not provide.

Approach

Decompose the problem into a high-level centralized-training joint skill policy (MAPPO/QMIX-style) and a low-level per-agent skill policy whose actions are produced by a parameterized CBF-constrained QP, so forward invariance of the CBF constraints guarantees safety during training and deployment; the high-level task advantage is also fed into low-level reward.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use HMARL-CBF instead of the strongest reported baselineMetaDrive multi-agent traffic scenarios · Mergingsuccess rate: 0.48_{\pm0.01} -> 0.99_{\pm0.01}Helped
use HMARL-CBF instead of the strongest reported baselineMetaDrive multi-agent traffic scenarios · Intersectionsuccess rate: 0.73_{\pm0.09} -> 0.97_{\pm0.04}Helped
use HMARL-CBF instead of the strongest reported baselineMetaDrive multi-agent traffic scenarios · Roundaboutsuccess rate: 0.85_{\pm0.05} -> 0.99_{\pm0.01}Helped
use HMARL-CBF instead of the strongest reported baselineMetaDrive multi-agent traffic scenarios · Bottlenecksuccess rate: 0.75_{\pm0.07} -> 0.99_{\pm0.00}Helped
use HMARL-CBF instead of the strongest reported baselineMetaDrive multi-agent traffic scenarios · Tollgatesuccess rate: 0.11_{\pm0.04} -> 0.99_{\pm0.02}Helped
remove the hierarchy and use a flat MAPPO policy (ablation)HMARL-CBF · MetaDrive environmentssuccess rate: 0.99_{\pm0.01} -> 0Hurt
replace cooperative high-level policy with uniform random skill selection (ablation)HMARL-CBF · MetaDrive environmentssuccess rate: 0.99_{\pm0.01} -> 0.94_{\pm0.09}Hurt
randomly drop road-boundary constraints from the low-level policy (ablation)HMARL-CBF · MetaDrive environmentssuccess rate: 0.99_{\pm0.01} -> 0.91_{\pm0.04}Hurt
replace the CBF skill policy with a parameterized LQR policy (ablation)HMARL-CBF · Intersectionsuccess rate: 0.97_{\pm0.04} -> 0.14_{\pm0.02}Hurt
fix low-level policy parameters at feasible-space boundaries (ablation)HMARL-CBF · Mergingsuccess rate: 0.99_{\pm0.01} -> 0.52_{\pm0.06}Hurt
transfer low-level skills learned in Intersection to MergingHMARL-CBF · Mergingsuccess rate: 0.99_{\pm0.01} -> 0.96_{\pm0.016}Hurt
transfer low-level skills learned in Intersection to RoundaboutHMARL-CBF · Roundaboutsuccess rate: 0.99_{\pm0.01} -> 0.96_{\pm0.016}Hurt

Surprising findings

Limitations

Experimental setup

Datasets: MetaDrive simulator environments (merging, intersection, roundabout, bottleneck, tollgate) lidar-based Target, Spread, Target-Bicycle environments

Benchmarks: MetaDrive merging MetaDrive intersection MetaDrive roundabout MetaDrive bottleneck MetaDrive tollgate lidar Target lidar Spread lidar Target-Bicycle

Metrics: success rate success-weighted average time success-weighted average energy reward success/safety rate

Baselines: IPPO CL (curriculum learning) MFPO CoPo DGPPO InforMARL MAPPO-Lagrangian

Builds on: MAPPO QMIX PPO SAC CoPo

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