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HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion

NeurIPS 2025 · 3D vision › 3D generation · approach: Hand-object interaction generation · 0 citations (OpenAlex)

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Proposes HOI-Dyn, a driver-responder HOI generation framework that trains a lightweight transformer interaction dynamics model as an auxiliary, training-only residual loss on top of CHOIS-style conditional motion diffusion.

Problem

Generating realistic 3D human-object interactions where object motion is physically plausible and causally consistent with human actions, since existing methods treat human and object motion independently.

Approach

Frame HOI generation as a driver-responder system: a learned interaction dynamics model predicts object rigid-body response from human relative motion, and a residual-based dynamics loss (difference of dynamics residuals on generated vs ground-truth motion) supervises the diffusion model, cancelling model bias. The dynamics model is used only during training.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add interaction dynamics modelingHOI-Dyn vs CHOIS · FullBodyManipulation testFS: 0.41 -> 0.37Helped
add interaction dynamics modelingHOI-Dyn vs CHOIS · FullBodyManipulation testC_F1: 0.66 -> 0.71Helped
add interaction dynamics modelingHOI-Dyn vs CHOIS · FullBodyManipulation testT_xy: 3.03 -> 3.26Hurt
add interaction dynamics modelingHOI-Dyn vs CHOIS · 3D-FUTUREC%: 0.47 -> 0.54Helped
add interaction dynamics modelingHOI-Dyn vs CHOIS · 3D-FUTUREP_hand: 0.19 -> 0.26Hurt
add feet-floor guidance (ablation)HOI-Dyn without guidance · FullBodyManipulation testFID: 3.49 -> 0.66Helped
add hand-object guidance (ablation)HOI-Dyn without guidance · FullBodyManipulation testC_F1: 0.60 -> 0.71Helped
add hand-object guidance (ablation)HOI-Dyn without guidance · FullBodyManipulation testFID: 3.49 -> 2.55Hurt
remove object waypoints (ablation)HOI-Dyn · FullBodyManipulation test, no waypointsFS: 0.401 -> 0.376Helped
remove object waypoints (ablation)HOI-Dyn · FullBodyManipulation test, no waypointsPenetration: 0.581 -> 0.582Hurt
replace residual dynamics loss with non-residual dynamics loss (ablation)HOI-Dyn · FullBodyManipulation test, no guidanceP_hand: 0.61 -> 0.71Hurt
use residual dynamics loss instead of no interaction dynamics loss (ablation)HOI-Dyn · FullBodyManipulation test, no guidanceC_F1: 0.54 -> 0.60Helped

Surprising findings

Limitations

Experimental setup

Datasets: FullBodyManipulation 3D-FUTURE

Benchmarks: FullBodyManipulation 3D-FUTURE

Metrics: T_s T_e T_xy H_feet foot sliding FID C_F1 C% P_hand MPJPE

Baselines: CHOIS InterDiff MDM OMOMO (Pred-OMOMO) Lin-OMOMO GT-OMOMO

Builds on: CHOIS OMOMO MDM

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