atlas

Research map / Multi-agent systems and games / Games and equilibria

LOPT: Learning Optimal Pigovian Tax in Sequential Social Dilemmas

NeurIPS 2025 · Multi-agent systems and games › Games and equilibria · approach: Learning with strategic agents · 1 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Introduces externality theory into mixed-motive MARL and proposes LOPT, where a centralized tax planner learns Pigovian tax/allowance rates that reshape each agent's reward to resolve social dilemmas in Escape Room and Cleanup.

Problem

Social dilemmas in mixed-motive multi-agent RL, where self-interested agents' individual rewards diverge from social welfare; the paper seeks a numerical way to quantify these dilemmas and align incentives.

Approach

Extends economic externalities to MARL (influence of one agent's actions on others' rewards not reflected in its local reward) and uses a centralized tax planner trained to maximize social welfare to output per-agent tax and allowance rates, which shape individual rewards toward the optimal Pigovian tax reward shaping.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use LOPT's learned Pigovian tax and allowance reward shapingEscape Room (N=2, M=1) · Escape Room (N=2, M=1)social welfareHelped
use LOPT's learned Pigovian tax and allowance reward shapingEscape Room (N=3, M=2) · Escape Room (N=3, M=2)social welfareHelped
use LOPT's learned Pigovian tax and allowance reward shapingEscape Room · Escape Roomsteps to end episode: 1 stepHelped
replace selfish Policy Gradient with LOPTEscape Room · Escape Roomsocial welfareHelped
replace LIO or LIO-dec with LOPTEscape Room · Escape Roomlearning stabilityHelped
use LOPT's learned Pigovian tax and allowance reward shapingCleanup (N=2) · Cleanup (N=2), 7×7 and 10×10 mapssocial welfareHelped
replace LIO with LOPTCleanup (N=2) · Cleanup (N=2), 7×7 and 10×10 mapssocial welfareHelped
scale the map from 7×7 to 10×10AC-d · Cleanup (N=2)social welfareHurt
scale the map from 7×7 to 10×10IA and AC-c · Cleanup (N=2)social welfareHurt
keep agent orientations fixedLOPT · Cleanup (N=2), 10×10 mapsocial welfareNo clear effect
scale to five agents on an 18×25 mapLOPT · Cleanup (N=5), 18×25 mapsocial welfareHelped

Limitations

Experimental setup

Datasets: Escape Room Cleanup

Benchmarks: Escape Room Cleanup

Metrics: social welfare (cumulative reward) episode steps to completion betrayal rate

Baselines: LIO LIO-dec Inequity Averse Model of Other Agents Social Curiosity Module PPO Actor-Critic Policy Gradient

Builds on: LIO AI Economist Pigovian tax

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy