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$\textit{Hyper-GoalNet}$: Goal-Conditioned Manipulation Policy Learning with HyperNetworks

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: Goal-conditioned policy learning · 0 citations (OpenAlex)

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Proposes Hyper-GoalNet, which uses an optimization-inspired hypernetwork to generate goal-specific visuomotor policy weights from a single goal image, with latent dynamics and distance constraints shaping the encoder, evaluated in Robosuite/MimicGen and on a real 7-DoF arm.

Problem

Goal-conditioned visuomotor manipulation policies with fixed-parameter networks that concatenate goal and current observations generalize poorly, especially under high object-pose variability and contact-rich tasks.

Approach

Treat the goal image as the generator of the policy's own parameters via an optimization-inspired hypernetwork (iterative refinement of weights), and shape the latent space with a forward dynamics loss and a monotonic goal-distance hinge loss so that the hypernetwork receives clear progress signals.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Coffee Avg.success rate: 0.55 -> 0.77Helped
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Mug cleanup Avg.success rate: 0.40 -> 0.62Helped
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Three-piece assembly Avg.success rate: 0.01 -> 0.25Helped
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Threading Avg.success rate: 0.32 -> 0.46Helped
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Coffee preparation Avg.success rate: 0.43 -> 0.65Helped
use goal-conditioned hypernetwork policy generation instead of fixed-parameter C-BeTgoal-conditioned manipulation policies · Kitchen Avg.success rate: 0.74 -> 0.90Helped
remove latent space shaping (ablation)Hyper-GoalNet · Coffee Avg.success rate: 0.77 -> 0.31Hurt
unfreeze the visual encoder at epoch 0 instead of after 20 epochs (ablation)Hyper-GoalNet · Coffee Avg.success rate: 0.77 -> 0.51Hurt
use distance to the start image instead of goal-relative distance (ablation)Hyper-GoalNet · Coffee Avg.success rate: 0.77 -> 0.45Hurt
replace Euclidean distance with cosine distance (ablation)Hyper-GoalNet · Coffee Avg.success rate: 0.77 -> 0.59Hurt
replace the optimization-inspired hypernetwork with HyperZero using ScalarInit (ablation)Hyper-GoalNet · Coffee task Avg.success rate: 77 -> 16Hurt
replace the optimization-inspired hypernetwork with HyperZero using Bias-Init (ablation)Hyper-GoalNet · Coffee task Avg.success rate: 77 -> 16Hurt

Surprising findings

Limitations

Experimental setup

Datasets: MimicGen

Benchmarks: Robosuite Coffee Mug-cleanup Three piece assembly Threading Nut assembly Coffee preparation Kitchen real-robot sweep/pick&place/pull/stack

Metrics: success rate over 50 rollouts accuracy and recall for goal completion detection

Baselines: GCBC Play-LMP C-BeT MimicPlay HyperZero BeT

Builds on: HyperZero R3M C-BeT MimicGen

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