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Using Adaptive Bandit Experiments to Increase and Investigate Engagement in Mental Health

AAAI 2024 · Bandits and online learning › Contextual bandits and Thompson sampling · approach: Practical contextual bandit extensions · 11 citations (OpenAlex)

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Builds a two-year software system that runs contextual Thompson Sampling bandits alongside uniform random assignment in a text-message mental health intervention, evaluated via simulations and a 1100-user deployment.

Problem

Adaptive bandit experiments can improve user reward in digital mental health messaging, but it is unclear when they also support statistically valid analysis by domain scientists (bias, false positives, power loss).

Approach

A system that instruments text-message intervention components as contextual bandit decision points, randomly alternating each assignment between contextual Thompson Sampling and uniform random to compare both side by side, with simulations of FPR and power in addition to real deployment rewards.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Simulation, Scenario 1, N=1000false positive rate: 0.04 -> 0.07Hurt
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Simulation, Scenario 2, N=100statistical power for Rationale: 0.87 -> 0.72Hurt
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Simulation, Scenario 3statistical power: Rationale: 1.00 -> 0.92; Mood: 0.95 -> 0.41; Rationale * Mood: 1.00 -> 1.00 (N=100); Rationale: 1.00 -> 1.00; Mood: 1.00Mixed
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Real-world deployment, Link presentmean reward: 0.719 (0.021) -> 0.790 (0.018)Helped
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Real-world deployment, Link absentmean reward: 0.640 (0.024) -> 0.716 (0.024)Helped
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Real-world deployment, Rationale presentmean reward: 0.710 (0.022) -> 0.736 (0.018)Helped
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Real-world deployment, Rationale absentmean reward: 0.703 (0.024) -> 0.728 (0.025)Helped
Use Contextual TS instead of Uniform RandomAdaptive message assignment · Real-world deployment, Link response rateresponse rate: Link present: 22%; Link absent: 20%No clear effect

Surprising findings

Limitations

Experimental setup

Datasets: real-world deployment data from 1100 users recruited via Mental Health America simulated data under three scenarios

Benchmarks: simulation scenarios 1-3 (FPR, power, reward) 1100-user real-world deployment (engagement, mean reward)

Metrics: mean reward false positive rate statistical power engagement rate

Baselines: Uniform Random assignment

Builds on: Thompson Sampling contextual multi-armed bandit MOOClet

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