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Understanding while Exploring: Semantics-driven Active Mapping

NeurIPS 2025 · 3D vision › Gaussian splatting · approach: Sparse-view Gaussian splatting for novel views · 0 citations (OpenAlex)

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Proposes ActiveSGM, an active semantic mapping framework on a 3D Gaussian Splatting backbone that uses sparse top-k semantic distributions and geometric plus semantic entropy criteria to choose next-best views.

Problem

Active semantic mapping in unknown environments: robots must pick informative viewpoints while building accurate geometric and semantic maps, under noisy semantic predictions and memory limits of high-dimensional semantic representations.

Approach

Combines a 3DGS SLAM backbone (SplaTAM) with a sparse top-k semantic probability representation per Gaussian, a Hellinger/cosine semantic loss on entropy-masked OneFormer pseudo-labels, and an exploration score that multiplies geometric silhouette-based coverage with semantic rendering entropy and a motion penalty.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add active exploration to semantic mappingActiveSGM on Replica novel views · Replica novel viewsAvg. mIoU (%): 80.14 -> 84.89Helped
Add active exploration to semantic mappingActiveSGM on Replica novel views · Replica novel viewsF-1 (%): 67.81 -> 77.56Helped
Add active exploration to semantic mappingActiveSGM on Replica novel views · Replica novel viewsSteps: 2000 -> 777Helped
Retain more categories in the sparse semantic representation (ablation)ActiveSGM · Replica, office0 and room0Avg. mIoU (%): 83.06 -> 83.34 -> 84.08Helped
Add cosine similarity loss (ablation)ActiveSGM semantic loss · Replica, office0 and room0Avg. mIoU (%): 82.26 -> 84.08Helped
Add Hellinger distance loss (ablation)ActiveSGM semantic loss · Replica, office0 and room0Avg. mIoU (%): 82.70 -> 84.08Helped
Replace Hellinger distance with KL divergence (ablation)ActiveSGM semantic loss · Replica, office0 and room0Avg. mIoU (%): 84.08 -> 82.22Hurt
Use sparse top-k semantic rendering instead of dense class distributionsActiveSGM on Replica room0 · Replica, room0 semantic renderingRendering time: 61 ms -> 3.1 msHelped
Use active semantic mapping rather than geometry-only active mappingActiveSGM on MP3D · MP3DAccuracy (cm): 1.66 -> 1.56Helped
Use active semantic mapping rather than geometry-only active mappingActiveSGM on MP3D · MP3DCompleteness ratio (%): 95.32 -> 97.35Helped
Use ActiveSGM rather than ActiveGAMER3D reconstruction on Replica · ReplicaAccuracy (cm): 1.16 -> 1.19Hurt
Use ActiveSGM rather than ActiveGAMERNovel view rendering on Replica · Replica novel view renderingSSIM: 0.97 -> 0.96Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Replica ReplicaSLAM MP3D

Benchmarks: Replica ReplicaSLAM MP3D

Metrics: average mIoU Top-1 accuracy Top-3 accuracy mAP F-1 accuracy (cm) completeness (cm) completeness ratio PSNR SSIM

Baselines: SGS-SLAM NIDS-SLAM DNS-SLAM SNI-SLAM ActiveGAMER NARUTO SSMI TARE

Builds on: SplaTAM ActiveGAMER SGS-SLAM OneFormer NARUTO

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