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Pose Splatter: A 3D Gaussian Splatting Model for Quantifying Animal Pose and Appearance
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Pose Splatter is a feed-forward shape-carving plus stacked 3D U-Net and Gaussian splatting model that reconstructs laboratory animal geometry from 4–6 calibrated views without annotations, and derives a rotation-invariant visual embedding for behavior analysis.
Problem
Quantifying 3D animal pose and appearance for behavior studies is limited by sparse keypoint representations needing manual labels and by mesh-based methods requiring per-frame optimization and species templates.
Approach
Combine shape carving from sparse calibrated masked views with a stacked 3D U-Net and voxel-to-Gaussian MLP, trained end-to-end with image losses (IoU + L1) for feed-forward 3DGS reconstruction; then embed pose via spherical-harmonic power spectra of ResNet-18 features of renders from a sphere of virtual cameras, with adversarial PCA to remove azimuth information.
Key results
- Pose Splatter with 5 cameras reaches IoU 0.760 and PSNR 29.0 on mouse, versus 0.732 IoU / 28.8 PSNR for GaussianObject (best per-scene baseline) while running ~30 ms per forward pass.
- In a 102-person nearest-neighbor study, visual embedding neighbors were preferred 54.0% of the time over 3D keypoint neighbors (p=1.5e-5).
- Visual embedding outperformed egocentric 3D keypoint features on six of eight annotated behavior classification tasks.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add stacked U-Net refinement (ablation) | Pose Splatter · Mouse, Finch, and Rat (6-camera evaluation) | IoU: Mouse: 0.825 -> 0.868; Finch: 0.876 -> 0.913; Rat: 0.664 -> 0.797 | Helped |
| add stacked U-Net refinement (ablation) | Pose Splatter · Mouse, Finch, and Rat (5-camera evaluation) | IoU: Mouse: 0.748 -> 0.760; Finch: 0.838 -> 0.848; Rat: 0.688 -> 0.794 | Helped |
| add stacked U-Net refinement (ablation) | Pose Splatter · Mouse and Finch (4-camera evaluation) | IoU: Mouse: 0.701 -> 0.721; Finch: 0.675 -> 0.731 | Helped |
| reduce input camera views from 6 to 5 or 4 (ablation) | Pose Splatter · Mouse, Finch, and Rat | IoU: Mouse: 0.868 -> 0.760 (5 cam), 0.721 (4 cam); Finch: 0.913 -> 0.848 (5 cam), 0.731 (4 cam); Rat: 0.797 -> 0.794 (5 cam), | Hurt |
| fine-tune AnySplat rather than use it zero-shot | AnySplat · Mouse and Finch (4- and 5-camera evaluation) | IoU: Mouse 5 cam: 0.403 -> 0.431; Mouse 4 cam: 0.392 -> 0.415; Finch 5 cam: 0.365 -> 0.412; Finch 4 cam: 0.421 -> 0.459 | Helped |
| increase PixelSplat and MVSplat context-view count | PixelSplat and MVSplat · Sparse-view animal reconstruction | performance | No clear effect |
Surprising findings
- Feed-forward sparse-view baselines PixelSplat and MVSplat failed to reconstruct the animal (IoU about 0.42), attributed to minimal inter-view overlap.
- Per-scene 3DGS and FSGS achieve moderate PSNR/SSIM despite collapsed geometry because the white background dominates pixel metrics.
Limitations
- Shape carving assumes minimal occlusion and precise calibration, so it does not directly apply to multi-animal recordings.
- Requires roughly 4 or more calibrated cameras; performance degrades with fewer views and center/rotation estimation is less reliable with fewer than 6 cameras.
- Visual embedding is less interpretable and hard to compare across species.
Experimental setup
Datasets: mouse multi-view video (released) zebra finch multi-view video Rat7M 3D-POP (pigeon subset)
Benchmarks: mouse multi-view video zebra finch multi-view video Rat7M
Metrics: IoU L1 PSNR SSIM R^2 balanced accuracy human preference rate
Baselines: 3DGS FSGS GaussianObject PixelSplat MVSplat MagicPony 3D Fauna BANMo AnySplat VGGT SLEAP 3D keypoints
Builds on: 3D Gaussian splatting SAM2 gsplat adversarial PCA ResNet-18
Closest papers by meaning
- BEAST3D: animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting (NeurIPS 2026 · similarity 0.92)
- The PAIR-R24M Dataset for Multi-animal 3D Pose Estimation (NeurIPS 2021 · similarity 0.89)
- AP-10K: A Benchmark for Animal Pose Estimation in the Wild (NeurIPS 2021 · similarity 0.88)
- BITE: Beyond Priors for Improved Three-D Dog Pose Estimation (CVPR 2023 · similarity 0.88)
- Deformation-Aware Unpaired Image Translation for Pose Estimation on Laboratory Animals (CVPR 2020 · similarity 0.88)
- Probabilistic Prompt Distribution Learning for Animal Pose Estimation (CVPR 2025 · similarity 0.85)
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