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DynaNav: Dynamic Feature and Layer Selection for Efficient Visual Navigation
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Proposes DynaNav, a visual navigation model that combines a trainable Gumbel-Softmax hard feature selector with early-exit decoder layers whose thresholds are tuned by Bayesian optimization under FLOPs, time and memory constraints.
Problem
Transformer-decoder visual navigation foundation models (e.g., ViNT, NoMaD) are computationally expensive and opaque, which hinders deployment on edge devices.
Approach
Combine a pixel-wise trainable hard feature selector (Gumbel-Softmax masks) with an early-exit mechanism over decoder layers, where exit thresholds are chosen post-training by Bayesian optimization subject to FLOPs, inference-time and GPU-memory constraints, so that compute adapts to scene complexity.
Key results
- Versus ViNT, DynaNav reduces FLOPs from 4.37e9 to 1.93e9 on RECON (2.26x) with 42.3% lower inference time and 32.8% lower memory (13.35 GB vs 19.07 GB).
- On the four benchmarks DynaNav improves Sim(a_t) and Sim(w_t) slightly over ViNT on average (e.g., RECON action similarity 94.92 vs 94.49), while NoMaD keeps a ~0.2% higher average waypoint performance at about 4x FLOPs.
- In CARLA Scene A, DynaNav reaches a success rate of 0.727 versus 0.724 for ViNT with 1.58e9 vs 4.37e9 FLOPs.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use DynaNav instead of ViNT | visual navigation model · Recon, Go-Stanford, SACSoN, and SCAND | action cosine similarity: 0.83% improvement | Helped |
| use DynaNav instead of ViNT | visual navigation model · Recon, Go-Stanford, SACSoN, and SCAND | FLOPs: about 58% FLOPs | Helped |
| replace Transformer decoder blocks with Mamba blocks | DynaNav · RECON | waypoint cosine similarity: 95.09 vs 96.53 | Hurt |
| replace dynamic decoder with half the decoder layers (ablation) | DynaNav · Recon | action cosine similarity: 94.92 -> 91.05 | Hurt |
| reduce hidden channel size from C to C/2 (ablation) | DynaNav · Recon | action cosine similarity: 94.92 -> 89.70 | Hurt |
| remove dynamic decoder (ablation) | DynaNav · Recon | action cosine similarity: 94.92 -> 94.49 | Hurt |
| add feature selector (ablation) | DynaNav without feature selector · Recon | action cosine similarity: 93.68 -> 94.92 | Helped |
| add feature selector (ablation) | DynaNav without feature selector · Recon | FLOPs ($10^9$): 4.06 -> 1.93 | Helped |
| remove post-training Bayesian Optimization (ablation) | DynaNav · RECON | waypoint cosine similarity: 96.58 -> 96.30 | Hurt |
| allow early exit before the decoder (ablation) | DynaNav with BO · RECON | successful rate: 0.732 -> 0.727 | Hurt |
| remove FLOPs constraint (ablation) | DynaNav threshold optimization · RECON | FLOPs ($10^9$): 1.93 -> 2.84 | Hurt |
| remove time constraint (ablation) | DynaNav threshold optimization · RECON | Time (s/traj): 0.228 -> 0.273 | Hurt |
Surprising findings
- Without Bayesian-optimized thresholds, early exit degrades performance, and allowing exit before the decoder trades a small accuracy loss for efficiency.
- Simply halving decoder layers or channels reduces compute but gives poor generalization, with notably lower test accuracy than the full model.
Limitations
- Requires an additional Bayesian optimization stage after training, which adds labor cost.
- Efficiency gains vary by scene: FLOPs increase on harder outdoor and CARLA scenes with larger observation-goal discrepancy.
- Evaluated mainly on offline benchmarks and a single CARLA setup; code and weights not released.
Experimental setup
Datasets: RECON Go-Stanford SACSoN SCAND CARLA Town01 trajectories
Benchmarks: RECON Go-Stanford SACSoN SCAND CARLA Town02/Town03/Town10
Metrics: Sim(a_t, a_gt) Sim(w_t, w_gt) L_action L_dist FLOPs inference time GPU memory CARLA success rate
Baselines: ViNT NoMaD GNM
Builds on: ViNT DeeR-VLA Gumbel-Softmax EfficientNet
Closest papers by meaning
- Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation (NeurIPS 2025 · similarity 0.88)
- Seeing through Uncertainty: Robust Task-Oriented Optimization in Visual Navigation (NeurIPS 2025 · similarity 0.86)
- ImagineNav: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination (ICLR 2025 · similarity 0.86)
- MemoNav: Working Memory Model for Visual Navigation (CVPR 2024 · similarity 0.86)
- Image2Sim: Scaling Embodied Navigation via Generative Neural Simulator (NeurIPS 2026 · similarity 0.86)
- NaviFormer: A Spatio-Temporal Context-Aware Transformer for Object Navigation (AAAI 2025 · similarity 0.85)
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