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Video Perception Models for 3D Scene Synthesis
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Generates a first-person video from a text or image prompt, reconstructs and decomposes the scene into objects with 2D perception models, retrieves Objaverse assets, and proposes FPVScore, an MLLM-based evaluation over 360-degree first-person views.
Problem
Realistic and spatially coherent 3D indoor scene synthesis, where LLM-only layouts lack 3D spatial reasoning and image-based methods suffer from viewpoint limits and multi-view inconsistency; existing top-down VLM metrics also fail to assess layout quality.
Approach
Use a video generation model's learned layout commonsense as the scene prior, then reconstruct geometry with feedforward multi-view reconstruction, decompose objects via 2D grounded segmentation plus cross-view tracking, retrieve and pose assets, and evaluate with MLLMs on multiple first-person views instead of a single top-down image.
Key results
- FPVScore average rank for VIPScene: 2.32 (Gemini 2.0), 2.45 (GPT-4o), 2.43 (GPT 4.1) vs. Holodeck at about 1.9-2.0 and Architect at 1.6-1.8.
- User study prompt adherence 2.52 and layout correctness 2.51 for VIPScene vs. 2.31 and 2.06 for Holodeck.
- Multi-first-person GPT-4o metric reaches Kendall's tau 0.39 with human ratings vs. 0.06-0.13 for single top-down CLIP, BLIP, and VQAScore.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use VIPScene instead of Holodeck | Indoor 3D scene synthesis · Indoor scenes (100 rooms) | Layout correctness: 2.06 -> 2.51 | Helped |
| Use VIPScene instead of Holodeck | Indoor 3D scene synthesis · Indoor scenes (100 rooms) | Overall preference: 2.05 -> 2.39 | Helped |
| Use VIPScene instead of Holodeck | Indoor 3D scene synthesis · Indoor scenes (100 rooms) | Gemini 2.0 FPV ranking: 1.92 -> 2.32 | Helped |
| Use VIPScene instead of Architect | Indoor 3D scene synthesis · Indoor scenes (100 rooms) | CLIPScore: 29.95 -> 29.98 | No clear effect |
| Evaluate with multiple first-person views rather than a single top-down view | GPT-4o scene evaluation · Human preference alignment | Kendall's tau: 0.27 -> 0.39 | Helped |
| Remove adaptive erosion noise reduction (ablation) | VIPScene · Indoor scene synthesis | Prompt adherence, layout correctness, and overall preference | Hurt |
| Remove object pose refinement (ablation) | VIPScene · Indoor scene synthesis | Layout coherence | Hurt |
| Replace 2D perception with a 3D object detector (ablation) | VIPScene · Indoor scene synthesis | Scene composition quality | Hurt |
Surprising findings
- Top-down CLIP, BLIP, and VQA scores are nearly indistinguishable across methods and show almost no correlation with human preference.
- Architect underperforms Holodeck on the 100 generated scenes, contrary to results reported in the original Architect paper.
Limitations
- Furniture is retrieved from Objaverse, so some textures lack photorealism and object-level fidelity is limited.
- Off-the-shelf 3D detectors such as Mask3D perform poorly on the noisy reconstructed point clouds, motivating the 2D pipeline.
- Correlations with human judgments are relatively low overall, reflecting subjectivity of the task.
Experimental setup
Datasets: Objaverse
Benchmarks: FPVScore user study top-down view scores (CLIPScore, BLIPScore, VQAScore, GPT-4o ranking)
Metrics: average rank (1-3) Kendall's tau win ratio CLIPScore BLIPScore VQAScore
Baselines: Holodeck Architect
Builds on: Holodeck Architect Cosmos Fast3R Grounded-SAM
Closest papers by meaning
- IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering (NeurIPS 2025 · similarity 0.89)
- InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity (CVPR 2026 · similarity 0.88)
- SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent (NeurIPS 2025 · similarity 0.88)
- SimVS: Simulating World Inconsistencies for Robust View Synthesis (CVPR 2025 · similarity 0.88)
- GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models (ICLR 2026 · similarity 0.87)
- InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior (ICLR 2024 · similarity 0.87)
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