atlas

Research map / Multi-agent systems and games / Games and equilibria

On the Existence and Complexity of Core-Stable Data Exchanges

NeurIPS 2025 · Multi-agent systems and games › Games and equilibria · approach: Fair division and coalition formation · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Studies core-stable data exchanges among agents with concave payoffs and convex costs, proving existence via balancedness (Scarf), PPAD-hardness and NP-hardness results, and a pivoting algorithm validated empirically on a road-map mean-estimation task.

Problem

Whether core-stable data exchanges exist and how hard they are to compute when agents trade data subject to sharing costs, with payoff from acquired data and cost of shared data.

Approach

Models data exchange as an n-person non-transferable-utility game, shows it is balanced under concave payoffs and convex costs (hence a core exists), and derives a Scarf-based pivoting algorithm; hardness is shown by reduction from approximate fractional hypergraph matching.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Require concave payoff functions and convex cost functionsData exchange economy · Core-stable data exchange existenceexistenceHelped
Relax payoff concavity while retaining the other sufficient condition (ablation)Data exchange economy · Core-stable data exchange existenceexistenceHurt
Relax cost convexity while retaining the other sufficient condition (ablation)Data exchange economy · Core-stable data exchange existenceexistenceHurt
Increase the number of agents from 3 to 27Pivoting algorithm · Road-map simulationiterations: 238.3 iterations; up to 1434Hurt
Use the pivoting algorithm to compute a 0.1-core-stable exchange with coalition size fixed to 3Data exchange economy · Road-map simulation, n=3–27mean pivoting runtime (seconds): 0.001 seconds for n=3 to 38.37 seconds for n=27; average 7.36 secondsMixed
Use pivoting after constructing the coalition matrixPivoting algorithm · Road-map simulation, n=27runtime (seconds): 9,821.54 seconds; 118.08 secondsHelped

Surprising findings

Limitations

Experimental setup

Datasets: road map dataset (4.4K nodes, 9.6K edges)

Metrics: number of coalitions formed number of concave optimization calls runtime of coalition matrix construction and pivoting pivoting iterations

Builds on: Scarf's theorem fractional hypergraph matching PPAD-hardness Bondareva-Shapley theorem

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy