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FedCross: Intertemporal Federated Learning Under Evolutionary Games

AAAI 2025 · Federated learning and privacy › Communication-efficient FL · approach: Efficient local training in FL · 2 citations (OpenAlex)

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Proposes FedCross, a two-stage incentive framework for federated learning under user mobility that combines a multi-objective (genetic-style) task migration algorithm, evolutionary game dynamics for region formation, and a greedy procurement auction with critical-value payments.

Problem

Federated learning with mobile users who frequently leave base-station coverage, causing interrupted training tasks, high migration/communication overhead, and unsustainable participation incentives under limited budgets.

Approach

Combines task migration via an NSGA-style multi-objective evolutionary algorithm (SBX crossover, polynomial mutation) with evolutionary game theory (replicator dynamics) to predict user region choices, and a greedy procurement auction with critical-value payments to reward base stations that provide high-quality models.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use FedCross instead of BasicFL, SAVFL, or WCNFLFedCross · MNISTaccuracyHelped
Use FedCross instead of BasicFL, SAVFL, or WCNFLFedCross · CIFAR-10accuracyHelped
Use the proposed multi-objective migration algorithm instead of random search or simulated annealingFedCross migration algorithm · Task allocationtask allocation performanceHelped
Use FedCross's auction allocation rule instead of the BasicFL traditional auction rule or WCNFL reverse auctionFedCross auction · Auction phasepayment costHelped
Offer tangible rewards through base-station auctionsFedCross auction · User participation in trainingparticipationHelped
Add the threshold-based payment algorithm rather than omit payment (ablation)FedCross payment algorithm · Auction phasepayment cost stabilityHelped

Limitations

Experimental setup

Datasets: MNIST CIFAR-10

Benchmarks: MNIST CIFAR-10

Metrics: model accuracy payment cost communication overhead task allocation performance

Baselines: BasicFL SAVFL WCNFL

Builds on: hierarchical federated learning replicator dynamics greedy procurement auction NSGA-II-style multi-objective evolutionary algorithm

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