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FedCross: Intertemporal Federated Learning Under Evolutionary Games
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Proposes FedCross, a two-stage incentive framework for federated learning under user mobility that combines a multi-objective (genetic-style) task migration algorithm, evolutionary game dynamics for region formation, and a greedy procurement auction with critical-value payments.
Problem
Federated learning with mobile users who frequently leave base-station coverage, causing interrupted training tasks, high migration/communication overhead, and unsustainable participation incentives under limited budgets.
Approach
Combines task migration via an NSGA-style multi-objective evolutionary algorithm (SBX crossover, polynomial mutation) with evolutionary game theory (replicator dynamics) to predict user region choices, and a greedy procurement auction with critical-value payments to reward base stations that provide high-quality models.
Key results
- On MNIST and CIFAR-10 with geospatial augmentation, FedCross is reported to achieve the highest accuracy among compared methods (FedCross > WCNFL > SAVFL > BasicFL), per qualitative discussion without precise numbers in the text.
- Auction-based payment algorithm is reported to yield a more stable and lower payment cost than the non-payment variant over time.
- Evolutionary game simulations show population proportions across three areas converging to dynamic stability (e.g., [0.25, 0.35, 0.4]) after around time 300.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use FedCross instead of BasicFL, SAVFL, or WCNFL | FedCross · MNIST | accuracy | Helped |
| Use FedCross instead of BasicFL, SAVFL, or WCNFL | FedCross · CIFAR-10 | accuracy | Helped |
| Use the proposed multi-objective migration algorithm instead of random search or simulated annealing | FedCross migration algorithm · Task allocation | task allocation performance | Helped |
| Use FedCross's auction allocation rule instead of the BasicFL traditional auction rule or WCNFL reverse auction | FedCross auction · Auction phase | payment cost | Helped |
| Offer tangible rewards through base-station auctions | FedCross auction · User participation in training | participation | Helped |
| Add the threshold-based payment algorithm rather than omit payment (ablation) | FedCross payment algorithm · Auction phase | payment cost stability | Helped |
Limitations
- Experimental evaluation is limited to simple image datasets (MNIST, CIFAR-10) and simulated mobility, with no precise numerical results reported in the text.
- Stability/equilibrium theorems rely on loosely justified arguments (e.g., Lyapunov derivative argument and boundedness lemma) and are not rigorously proven.
- Auction payment and incentive-compatibility claims are asserted with informal proofs.
Experimental setup
Datasets: MNIST CIFAR-10
Benchmarks: MNIST CIFAR-10
Metrics: model accuracy payment cost communication overhead task allocation performance
Baselines: BasicFL SAVFL WCNFL
Builds on: hierarchical federated learning replicator dynamics greedy procurement auction NSGA-II-style multi-objective evolutionary algorithm
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